when changing LOD distance on a exisiting world DH breaks

i can set it to anything as long as it is before i create a new world, otherwise the mod doesnt work and also makes the game exponentially lag and end with a nice crash, restarting mc doesnt help
29 Replies
BackSun
BackSun9mo ago
Please share the crash log
BackSun
BackSun9mo ago
Your CPU is overloaded. Either reduce the CPU load in the DH config and/or reduce your computer's load.
DeFra
DeFra9mo ago
ok, but this is because DH acts weird when changing LOD distance the cpu is overloaded because DH is having issue not because of my settings
BackSun
BackSun9mo ago
Yes, when changing LOD render distance it causes DH to unload and reload everything, which depending on your CPU setting can be quite heavy.
DeFra
DeFra9mo ago
sure, but the crash was after a hour of touching anything also after changing the LOD distance, no new LODS come emptyness is whats left however if i do this before launchiing the world it behaves fine
BackSun
BackSun9mo ago
They will come eventually, although it might take a minute
DeFra
DeFra9mo ago
they do come if i do it with the world not launched i just tried it but if the world is loaded and i do it they wont and the game will eevntually crash doing it with the world not launched yet: chunks after 5 minutes doing it with the world running: no chunks for 2h straight and crash
BackSun
BackSun9mo ago
Is this your full log? It appears to cut off before any crash happens.
DeFra
DeFra9mo ago
well yes i directly sent the .log file idk why it doesnt have that
BackSun
BackSun9mo ago
Ah never mind, the log was just weird. [20:47:27] [DH-LOD Builder - Buffer Builder Thread[7]/WARN]: Buffer building failed: java.lang.OutOfMemoryError You ran out of memory
DeFra
DeFra9mo ago
RAM?
BackSun
BackSun9mo ago
yes
DeFra
DeFra9mo ago
well ok so u say my issues are RAM related? how can i check ram usage from DH i have 32gbs does DH require higher than this?
BackSun
BackSun9mo ago
By default MC only allocates 2 GB, you can check in the top right of the F3 menu. I recommend between 4 and 8 GB allocated to MC. There are tutorials online showing how to change your allocation based on the launcher you're using.
DeFra
DeFra9mo ago
how much ram does DH require?
BackSun
BackSun9mo ago
I recommend between 4 and 8 GB allocated to MC.
DeFra
DeFra9mo ago
i set 8 and DH is using 100% at times is it supposed to be
BackSun
BackSun9mo ago
If it says 8/8 GB in the f3 menu then something has gone wrong with java. If you’re taking about the task manager menu, then yes that’s what should happen.
DeFra
DeFra9mo ago
yes f3, what could have gone wrong? it increases a lot exponentially sometimes stops earlier sometimes reachers 8 now its constantly looping 6.5k 7.4k a few error aswell
BackSun
BackSun9mo ago
Moving between 6 and 8 is normal and fine. I was saying if it’s stuck at 8 then something is wrong
DeFra
DeFra9mo ago
oh ok, it does make it pretty laggy when it reaches 8 and returns to low like 4 a small annoying spike each time is this permanent?
BackSun
BackSun9mo ago
Look up how to reduce java garbage collection spikes in minecraft.
DeFra
DeFra9mo ago
Optimization mods and more ram allocation? besides optimization mods i dont really know what ur talking about
BackSun
BackSun9mo ago
GitHub
GitHub - brucethemoose/Minecraft-Performance-Flags-Benchmarks: Sane...
Sane, Benchmarked Java Flags and Tweaks for Minecraft - GitHub - brucethemoose/Minecraft-Performance-Flags-Benchmarks: Sane, Benchmarked Java Flags and Tweaks for Minecraft
BackSun
BackSun9mo ago
Follow the instructions here.
DeFra
DeFra9mo ago
ok alr done provided you disable C2ME's optimized IO and gc serializer is this in the c2me.toml?
BackSun
BackSun9mo ago
Yes
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