Very high % of render taken up by sodium block entities and normal entity rendering
40 block entities, 36 normal entities. No reason why it should be causing this much of render.
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Related mods used: EBE, Sodium, etc
no chests/beds in sight
Entityculling
MoreCulling
toggling entityculling showed less FPS, meaning it's not entityculling
this seems to be a sodium issue?