11 Replies
im thinking it might have something to do with leaf color changing in biomes? theres a very obvious shift in color for these shrubs for instance
the orange leaf type is birch, meaning a mod probably changed that
the shrubs are oak though so that discoloration is still weird
maybe something to look into?
Thats just a quark of the way DH deals with leaf textures
Try recreating the issue with just BOP and DH
interesting, it doesnt seem to occur
the birch leaves are also normal green when i have just BOP and DH
so it might be a foliage mod
ill do more testing
@MarijnIsN00B found the incompatibility, the issue is with the mod "passable leaves"
https://www.curseforge.com/minecraft/mc-mods/kurisus-passable-leaves
CurseForge
[Kurisu's] Passable Leaves
It does what it says, lets you run through leaves. But wait there is more
14.3K Downloads | Mods
i guess making leaves something you can move through makes DH lod generation go wacky with them
DH has a feature where LODs can ignore non solid blocks, you can disable it by setting "blocks to ignore" to "none"
wait so DH wont render things like webs either?
If its a non solid block, DH will ignore it
Not sure if webs count tho since it does slow you
But you can always turn it off in the setting I referred to earlier
thats what the passable leaves thing does too kinda
yeah sorry i pinged iw as asking where the setting was but found it like 10 seconds later lol
@MarijnIsN00B the issue still occurs with blocks to ignore set to none
its possible its not working on the latest 1.20.1 build (not nightly)