Dedicated server ignoring some commands
Looking for help. I've got my own server going on a separate PC, tested with friends and no issues connecting or building, some console commands work fine but when I want to set specifics on day length, or time of day, either through the in-game console or the config file, the game ignores it. I can see the time clock running in debug mode and can slow it down so it pauses but it only skips over a few seconds but never really stops.
I also tried to jump to a set time of day and on my PC the sun moves for a half second then jumps right back again. I've added my Steam ID to the server whitelist, cheatstick is enabled in chat and some building cheats are working, but not the ones I've listed above.
Is the game updated farther than the commands will allow right now?
Will the devs eventually allow all commands again once 1.0 releases?
Edit: here is my config, does it look right? I'm following the guide from the devs on Steam and I'm not sure if it's ignoring my custom settings here or if they need to go in "sonsgamesettings.cfg".
3 Replies
"LanOnly": false,
"SaveSlot": 1,
"SaveMode": "Continue",
"GameMode": "custom",
"SaveInterval": 600,
"IdleDayCycleSpeed": 0.0,
"IdleTargetFramerate": 5,
"ActiveTargetFramerate": 60,
"LogFilesEnabled": false,
"TimestampLogFilenames": true,
"TimestampLogEntries": true,
"SkipNetworkAccessibilityTest": false,
"GameSettings": {},
"CustomGameModeSettings": {
"GameSetting.Multiplayer.Cheats": true,
"GameSetting.Vail.EnemySpawn": true,
"GameSetting.Vail.EnemyHealth": "Normal",
"GameSetting.Vail.EnemyDamage": "Normal",
"GameSetting.Vail.EnemyArmour": "Normal",
"GameSetting.Vail.EnemyAggression": "high",
"GameSetting.Vail.AnimalSpawnRate": "high",
"GameSetting.Environment.StartingSeason": "Spring",
"GameSetting.Environment.SeasonLength": "long",
"GameSetting.Environment.DayLength": "long",
"GameSetting.Environment.PrecipitationFrequency": "low",
"GameSetting.Survival.ConsumableEffects": "Normal",
"GameSetting.Survival.PlayerStatsDamage": "Off",
"GameSetting.Survival.ColdPenalties": "Off",
"GameSetting.Survival.ReducedFoodInContainers": false,
"GameSetting.Survival.SingleUseContainers": false,
}
testing a new save slot, we had already created a save in slot 1...
@=Axton= Commands that affect the serverside like time of day do not work on dedicated servers for some reason, this is an issue that should be reported to Endnight
commands such as loghack should still work since they only affect you as a player
but no spawning golf carts etc
oddly enough spawning a knightv does work
Ahh ok, that explains it. I forced a new save slot and that combined with realistic time was able to extend teh daylight for us. But now I'm afraid the night cycle will be just as long(?)