weird issue

im having this weird issue with the way my shader is doing lighting. I'm using SEUS PTGI HRR test 2.1
26 Replies
Icyy
Icyy8mo ago
and also if you look in the reflections on the floor its like its unloading those blocks
IMS
IMS8mo ago
yes, PT shaders have a max distance of where they can do PT
Icyy
Icyy8mo ago
what does PT mean
IMS
IMS8mo ago
path tracing it's the PT part in PTGI
Icyy
Icyy8mo ago
oh anything I can do or jsut get different shaders
IMS
IMS8mo ago
there should be an option in shader settings > raytracing to increase it
Icyy
Icyy8mo ago
No description
IMS
IMS8mo ago
you already seem to have it at max, i guess
Icyy
Icyy8mo ago
damn whatever
IMS
IMS8mo ago
quick check can you send me a photo of f3
Icyy
Icyy8mo ago
No description
IMS
IMS8mo ago
hm is max shadow distance in video settings at the highest? if it is, there's probably nothing you can do
Icyy
Icyy8mo ago
its like crossed out for me
IMS
IMS8mo ago
ah then yeah
Icyy
Icyy8mo ago
its set at 5 and crossed out so
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