weird issue

im having this weird issue with the way my shader is doing lighting. I'm using SEUS PTGI HRR test 2.1
26 Replies
Icyy
IcyyOP11mo ago
and also if you look in the reflections on the floor its like its unloading those blocks
IMS
IMS11mo ago
yes, PT shaders have a max distance of where they can do PT
Icyy
IcyyOP11mo ago
what does PT mean
IMS
IMS11mo ago
path tracing it's the PT part in PTGI
Icyy
IcyyOP11mo ago
oh anything I can do or jsut get different shaders
IMS
IMS11mo ago
there should be an option in shader settings > raytracing to increase it
Icyy
IcyyOP11mo ago
No description
IMS
IMS11mo ago
you already seem to have it at max, i guess
Icyy
IcyyOP11mo ago
damn whatever
IMS
IMS11mo ago
quick check can you send me a photo of f3
Icyy
IcyyOP11mo ago
No description
IMS
IMS11mo ago
hm is max shadow distance in video settings at the highest? if it is, there's probably nothing you can do
Icyy
IcyyOP11mo ago
its like crossed out for me
IMS
IMS11mo ago
ah then yeah
Icyy
IcyyOP11mo ago
its set at 5 and crossed out so
IMS
IMS11mo ago
that seems too low... check the other shader settings to make sure there isn't a value
Icyy
IcyyOP11mo ago
oh there is i put it to max but it doesn't seem to make a different the max shadow distance is 15 now tho
IMS
IMS11mo ago
huh then i'm not sure, honestly
Icyy
IcyyOP11mo ago
oh its not unloading the blocks anymore but its still doing that weird lighting thing
IMS
IMS11mo ago
ah then yeah that's the best you can get
Icyy
IcyyOP11mo ago
yk what i mean tho with the "weird lighting thing" right
IMS
IMS11mo ago
yes that's what happens when a block gets out of PT range
Icyy
IcyyOP11mo ago
damn ok can u recommend me any really good looking shaders while im here
IMS
IMS11mo ago
complementary shaders, kappa shaders
Icyy
IcyyOP11mo ago
ok lets try complementary this one looks pretty nice thanks for helping
IMS
IMS11mo ago
no problem
Want results from more Discord servers?
Add your server