Is there a way to use the Vanilla game color space?

I'm trying to use Iris as a shader loader for a vanilla AA shader, but none of the color spaces in the settings allow me to keep the original colors. All the new settings seem washed out compared to the original. Is there a way to disable the color grading altogether? Minecraft 1.20.2, latest iris update
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2 Replies
Lord Adorable
Lord Adorable9mo ago
Afaik there is no color grading and it's probably a resultant of the methods use by the shader too produce AA. TAA use a technique that smooth edges by blending near pixel color together which is know to produce artifact and "softer image". It is a know issues with vanillAA see: https://github.com/leo60228/VanillAA-Shaders/issues/13 And Color space ≠ color grading. :uwu:
GitHub
Glow signs glow less intensely compared to vanilla · Issue #13 · le...
The anti aliasing works great however glow signs don't glow and sniffers noses light up when they sniff
the goblin
the goblin9mo ago
Oh, my bad with the wording lmao I assumed it was an issue with the colors used since it looked the same when using both VanillAA and SimpleTAA. And the fact that it wasn't just the emmissive textures that were affected, but also things like block shading and the sky
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