Ability to create a "canvas base" that groups with a picture
What i would like to have is a way to attach a structure that is snapped to an image, or extruded based on the image dimensions, effectively making it a joined 3d image.
By giving depth to the piece it would be easier to so things like place 2d artwork in a scene as part of a set.
Aligning this is often quite tricky due to a slight angle creating clipping and too wide a distance between the image and the base causing a noticeable gap if not viewed head on. Something like this would allow it to be set into a hull brushed area relatively easily.
Ideally the tool would have a depth setting (so you could make it thin or quite deep.) The actual implementation would be to basically draw a hull brush rectangle using the edges of the picture as boundaries.
Advanced options would allow centering (x distance from each side, likely proportionate to the canvas) I'd be pretty happy if it just fit to the picture.
This would both make it easier to handle, but would also make it easier to see if faced in the wrong direction (if that's the use case the user desires).
By giving depth to the piece it would be easier to so things like place 2d artwork in a scene as part of a set.
Aligning this is often quite tricky due to a slight angle creating clipping and too wide a distance between the image and the base causing a noticeable gap if not viewed head on. Something like this would allow it to be set into a hull brushed area relatively easily.
Ideally the tool would have a depth setting (so you could make it thin or quite deep.) The actual implementation would be to basically draw a hull brush rectangle using the edges of the picture as boundaries.
Advanced options would allow centering (x distance from each side, likely proportionate to the canvas) I'd be pretty happy if it just fit to the picture.
This would both make it easier to handle, but would also make it easier to see if faced in the wrong direction (if that's the use case the user desires).
0 Replies