Minecraft stuck on 60FPS
I downloaded and it worked but now i cannot get over 60FPS when V Sync is enabled. Disabling can get higher but i get terrible fragmentation. On 60FPS it feels like its rubberbanding on how much the mouse swings after stopping to move its weird.
I dont know how to fix.
Im using Iris with sodium and complementary shaders. Also i couldn’t install optifine idk why
21 Replies
that's what vsync does. It caps your fps. Minecraft's vsync in particular is really bad and often causes issues like low fps
if you have a monitor that supports gsync (or similar technology) see if you can turn that on. It will help with screen tearing and is usually much better than vysnc
i had it enabled and had over 60fps before
my vsync caps at 120 or 240
like I said Minecraft's vsync is really bad
thah why could i use it before? Also V Sync/G sync compatibility is enabled the tearing is insane
it worked yesterday without 60fps cap and tearing so why now?
1. It caps at the framerate your screen is capable off/set to.
2. Have you updated windows/graphics driver lately?
3. If you have - you should check if your screen is still set to 120/240 in windows.
4. Optifine is not compatible with fabric, at least not out of the box. If you want to use Optifine Install it as a standalone or use forge.
my screen is capable of way more thats why im wondering
no havent updated
still set to 240
im not using V Sync now but its barely playable cause of tearing
What gpu?
RTX 4070 OC
what is your fullscreen resolution set to?
cant choose as the shader somehow deletes this fgunction
![No description](https://cdn.answeroverflow.com/1175478976731418634/image.png)
1440p then
or set to current
and the number after? (signifying hz)
i gotta check
1 sec
looks like that setting only shows if you have sodium extra/reese's sodium options installed
you can access the vanilla video settings with shift+p though
even if it's set to current try setting it to where the end says
@240