The game stops rendering when using PBR resourcepacks

When I use a PBR resourcepack and enable the RP PBR option(s) of the shaders, the game stops rendering. The video stops, but when I click in the window, I hear the sound of the buttons. I find that this issue appears on Iris 1.6.10 and 1.3, so I think it may exist in all the versions that support PBR. My GPU is Intel HUD Graphics and I just use it for screenshots.
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