28 Replies
dotnet build
Or, well, dotnet publish
ratherthe dll is supposed to be injected into another process and the process has these namespaces that cant be accessed by the project i am makign rn so it throws a lot of errors
Well, make sure that the version matches
Can't exactly make a .NET 7 DLL work with a .NET Framework 3.5 project
i mean the project is injecting into a unity process and it uses UnityEngine but ofc dotnet throws an error
@ZZZZZZZZZZZZZZZZZZZZZZZZZ
Why are you doing this DLL injection anyway?
modding
Look up modding resources for this particular game
Depending on the Unity version you'll need to use different versions of .NET
Might wanna have a look at the Harmony library too
another person compiled it though but idk how
Can confirm, Harmony is great for game modding
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If another person compiled it then you should ask that person how to inject it. Unity mods usually require some sort of bootstrapping that is specific to that bootstrapper. Some games even have their own built in.
i cant dm the person
but there has got to be a simple way to compile it without it throwing the errors
I thought you said its already compiled?
i wanna compile it myself with my changes
What are your errors in anycase? This whole idea smells sus
its for game cheats, right?
It shouldnt be
Is it @Collin ?
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What errors? What game?
One thing can be considered modding like Risk of Rain, and another cheating, like Escape from Tarkov
Collin
then forget the conversation we had before
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how do i compile a c# project to .dll
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It's cheating.
funny how its the same conversation that was related to cheats
Collin
how would i compile smth like this: https://github.com/outspect/outspect-1v1.lol-cheat/tree/main to a dll file
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Current Features:
Silent Aim Box ESP FOV Circle > Middle Click Crash Godmode Infinite Ammo Rapid Fire SpeedhackIts a cheat not a mod, you wont really find help for those things here $close
Use the /close command to mark a forum thread as answered
$stfu
!ban 1048344470648791050 cheat dev