BSL shader debug messages

I'm using BSL shaders, and i've noticed that this error is sent to console every frame
[Render thread/INFO]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Wrong component type or count.'
[Render thread/INFO]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Wrong component type or count.'
I'm really sure where to start on debugging it. I haven't noticed any issues in game so the error doesn't seem too significant. It is mostly an issue because it rapidly fills the log file and makes searching for other things more difficult. If the error isn't important, any suggestions on ways to hide it would be very helpful! BSL shader version: 8.2.05 Iris version: 1.6.8 MC version: 1.20.1
10 Replies
Mithos
Mithos•15mo ago
You could try updating your graphics drivers to see if the error vanishes
Lolothepro30 | Dieu 🚀🇫🇷
Known Intel driver bug, not fixed by Iris
Cookies250
Cookies250OP•15mo ago
I tries updating them earlier, but nothing changed. I have a GTX 1070 which might be why Any suggestions on how to filter out specific console messages so it doesn't fill my drive at least?
Mithos
Mithos•15mo ago
Can we get a full log file first? Maybe we can spot something
Cookies250
Cookies250OP•15mo ago
Pastebin
[22:10:37] [main/INFO]: Loading Minecraft 1.20.1 with Fabric Loader...
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Cookies250
Cookies250OP•15mo ago
Sorry about the slow response
Deleted User
Deleted User•15mo ago
Do you happen to have an in-game overlay like rivatuner statistics? Because i think it could be the issue that RTSS has with Sodium https://github.com/CaffeineMC/sodium-fabric/issues/2048 And from your post, it's hard to tell whether this issue may be exclusive to Iris or to BSL shaders with Iris
IMS
IMS•15mo ago
heads up Iris has a hidden feature to figure out the cause press ctrl + d in shader list, press yes, then restart the game
Cookies250
Cookies250OP•15mo ago
Cookies250
Cookies250OP•15mo ago
I'm not really sure if there's anything I can do to actually fix this without modifying bsl itself No, other than maybe the nvidia overlay that is added by default
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