Pretty flat, but tilted on initial meshes (V-Core 3.1 400mm)
I tried pushing down on the front right corner, but it doesn't seem to be changing my numbers at all. The range is always around 1.8mm.
![No description](https://cdn.answeroverflow.com/1153079941458579519/image.png)
7 Replies
Have you ran the z tilt? Normally it should level the two front corners to the same height.
I had not! I'm still trying to figure out all this. It appears that your advice helped quite a bit!
![No description](https://cdn.answeroverflow.com/1153089661703561347/image.png)
I have it down to 0.133. Is that good? Good enough?
That’s perfect! ![chefkiss](https://cdn.discordapp.com/emojis/871035907136966717.png)
![chefkiss](https://cdn.discordapp.com/emojis/871035907136966717.png)
Thanks for your help!
@o_pinguim. What did you do to fix it?
I ran the z tilt first, then the homing, and then the bed mesh.