C
C#15mo ago
LukeZurg22

✅ UV Trouble

I'm current writing a voxel game in unity and have been working to get UV's properly affixed to the generated voxels. After hours of work, I've finally gotten it to a point where it looks decent, but the texture stretching is undesired. I believe it's caused by a misaligned vertex, but I have yet to find where in my code that causes the misalignment. https://pastebin.com/RkcC23Su
Pastebin
public static Vector2[] FaceUVs(Direction direction, Voxel voxe...
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7 Replies
LukeZurg22
LukeZurg22OP15mo ago
(This is the intended texture for display)
LukeZurg22
LukeZurg22OP15mo ago
Azrael
Azrael15mo ago
$unity
LukeZurg22
LukeZurg22OP15mo ago
👌
Denis
Denis15mo ago
$close
MODiX
MODiX15mo ago
Use the /close command to mark a forum thread as answered
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