Anti ESP / AntiChest Ray
How does DonutSMP hides Shulker/Chest when they are a few blocks away to the block I tried to tweak entity-tracking-range but I don't see any changes?
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Requested by itsmerioooo#0
bump
shulkers and chests arent entities
they also probably have a custom solution. btw @Tizo this post is almost 2 years old
why are you bumping such a dead post ðŸ˜
xd was searching this dc for
hide chests
and this was the only one having the same/similar question 😄Probably something like Ray Traced Anti Xray
I think so too, at least thats the method I used to make AntiESP