Custom Dimension Fix in Iris 1.6.6 Issues
The fix for custom, and unknown, dimensions in version 1.6.6 somewhat didn't account for the Nether and End environments. Pre 1.6.5 behavior is the desirable outcome for any unknown dimensions. Pardon the small differences between my screenshots. I used two different installs to get these screenshots from the same server
![No description](https://cdn.answeroverflow.com/1145212863322009620/image.png)
![No description](https://cdn.answeroverflow.com/1145212863842095184/image.png)
5 Replies
Iris 1.6.4 for the first two, and iris 1.6.8 for the second 2
![No description](https://cdn.answeroverflow.com/1145212963112898570/image.png)
![No description](https://cdn.answeroverflow.com/1145212963574259772/image.png)
I might be wrong but I think this is intentional (unknown dimensions should be falling back to overworld). To get these custom dimensions working you'll have to add this file in the shaders folder inside the shaderpack, then put the dimension ID for your custom dimensions on the same line as the vanilla equivalent
for example, let's say the custom dimension you want to add has the ID
cool_mod:cool_end
and you want it to have the shader effects the end has. the last line would look like dimension.world1=minecraft:the_end cool_mod:cool_end
I got it to work. Thanks for the help.