56 fps with vsync

i get 56 fps avg with vsync but i get 150 with vsync off 1.19.2
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25 Replies
AHHEUS
AHHEUS13mo ago
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Kainé
Kainé13mo ago
then turn vsync off
AHHEUS
AHHEUS13mo ago
no the game looks like shit with out it too much tearing
Kainé
Kainé13mo ago
thats how vsync work it will limit the fps and obviously not Iris bug lmao
AHHEUS
AHHEUS13mo ago
nope it should only limit to 75 when i turn shaders off its 75
Kainé
Kainé13mo ago
its average fps not exact
AHHEUS
AHHEUS13mo ago
the fps is the same i just ss the avg
green512
green51213mo ago
That's the nature of vsync. If a frame takes too long to render, it's not ready in time and the game must wait for the next refresh. That's why it cannot do 75 fps. You're restricting when it can paint frames, and if a frame is not ready it cannot be painted yet.
AHHEUS
AHHEUS13mo ago
yea but it gets 150 with no vsync
green512
green51213mo ago
yes, it does. Because there is no waiting.
AHHEUS
AHHEUS13mo ago
i dont get it just have the frame waiting in que input lag over low fps
green512
green51213mo ago
okay, say the bus comes every hour. But one day you get there 5 mins late. You can't take that bus. You have to wait for the next one.
AHHEUS
AHHEUS13mo ago
run after the bus
green512
green51213mo ago
The refresh rate is the bus coming every hour (but it's 75 times a second)
AHHEUS
AHHEUS13mo ago
yea but it gets 150 it should be easier to render 75
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