Iris 1.6.8 - why do all my nether worlds have clouds?
https://i.imgur.com/3OI58JH.png
I know there was a bug in 1.6.5 about loading certain dimensions, but I was under the impression it was fixed in 1.6.7.
The screenshot is from a multiplayer server
10 Replies
And end worlds, something to do with dimensions i guess
That’s because you’re not in the end
That is a custom dimension, which the shader has to support
I don’t think Emin is going to support custom dimensions but we’ll see
Okay, that's fine, it's not supposed to be custom dimension
Where does it say custom dimension?
You’re in minecraft:moddedsurvivalpeaceful_the_end
Top left
That's the name of the map
That’s the name of the dimension
okay, I will look into why it's loading incorrectly
Thank you
I think this is a iris or a shaders issue
When I revert to Iris 1.6.4 + Sodium 0.4.10, no more clouds.
On latest version, complementary reimagined and sildur's has issue, but normal complementary does not have issue
This is because of Iris’ changes to custom dimension support. Now, all dimensions that aren’t supported by the shaderpack defaults to the overworld. Complementary V4 directly supports some custom dimensions while Complemebtary Reimagined does not.