HIGH MSPT Values
Hi !
My server is experiencing high MSPT values with 55 / 60 players in it.
Here is my spark live profiler https://spark.lucko.me/03JjZds3tS
How can I improve my settings to save some MSPT ? 😦
spark
spark is a performance profiler for Minecraft clients, servers, and proxies.
15 Replies
Spark Profile Analysis
These are not magic values. Many of these settings have real consequences on your server's mechanics. See this guide for detailed information on the functionality of each setting.
❌ Outdated
You are using
Purpur-1985 (1.19.4)
. Update to 1.20.1
.❌ chunk-gc.period-in-ticks
Decrease this in bukkit.yml.
Recommended: 400.
❌ entity-activation-range.wake-up-inactive.villagers-for
Decrease this in spigot.yml.
Recommended: 20.
❌ entity-activation-range.wake-up-inactive.flying-monsters-for
Decrease this in spigot.yml.
Recommended: 60.
❌ entity-activation-range.wake-up-inactive.villagers-max-per-tick
Decrease this in spigot.yml.
Recommended: 1.
❌ entity-activation-range.wake-up-inactive.animals-for
Decrease this in spigot.yml.
Recommended: 40.
❌ entity-activation-range.wake-up-inactive.monsters-max-per-tick
Decrease this in spigot.yml.
Recommended: 4.
❌ entity-activation-range.wake-up-inactive.flying-monsters-max-per-tick
Decrease this in spigot.yml.
Recommended: 1.
❌ entity-activation-range.wake-up-inactive.animals-max-per-tick
Decrease this in spigot.yml.
Recommended: 2.
❌ entity-activation-range.wake-up-inactive.monsters-for
Decrease this in spigot.yml.
Recommended: 60.
❌ arrow-despawn-rate
Decrease this in spigot.yml.
Recommended: 300.
❌ tick-rates.container-update
Increase this in config/paper-world-defaults.yml.
Recommended: 3.
✅ Your server isn't lagging
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Requested by jupiter_lg#0 • Page 1 of 2
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Requested by jupiter_lg#0
thats not very high
dont use a live profiler
just make a 5 minute spark report
also DONT give mc 112gb of ram...
i think i already told u that once
ur dedi itself is beginning to run out of memory..
Yeah right, and I'ill fixing this no worries.
About MSPT values : well, I'm accustomed to mspt around 25 / 30, not 40
it doesnt matter "much" unless the med is over 50 for a prolonged length of time
Yeah right, but can't I change some settings to prevent this to happen ?
theres nothing wrong here
u have a high amount of hoppers which are using around 4-5% of main thread
Maybe a hopper plugin should be nice then ?
https://www.spigotmc.org/resources/upgradeable-hoppers-%E2%AD%95-fast-hopper-plugin-link-containers-%E2%9C%85-item-transfer-suction-chunk-1-20-supp.69201/
Like this one ?
¯\_(ツ)_/¯
Alright, well what else ? 😮 (i'm at 46 MSPT sometimes and I don't very like that lmao)
u could reduce mob spawns/farm limit chicken farms, u have something causing alot of nbt updates with players inventories?
Hmm, i'll check that.
About mob spawns my players uses spawners, but my mobs are stacked
@Jupiter if you want to minimize lag and hoppers are your issue... Step one is to modify hoppers to transfer stacks or at least several of the same item at once, next is setting chunk limits on pistons and hoppers, can't remember the plugin for it but I'll let you know if I find it.
You could also slow the mob spawner tick rate, it doesn't affect the gameplay much but does help some.
What's your plugins?
Multiverse and oreobfuscator are probably shitting on your PC ngl
Using something like waterfall/velocity is generally better for multi-world stuff using mariadb for plugin data storage.
And oreobfuscator is just kinda defunct and a resource hog when papermc and it's forks have one built in.
I'll send you my config for anti-xray later today.