Enabling shaders makes some aspects of the HUD/GUI Disappear
Fabric loader: 0.14.21
MC Version: 1.20.1
GPU: RTX 3070 Ti
Also it sends me this log/error whenever i change the shaders settings:
" terrain_solid.fsh: terrain_solid.fsh: 0(1407) : error C1503: undefined variable "hash32" "
65 Replies
uuuuuh, why'd it automatically tag all the mods?
it's fine
if you say so...
however... that looks like forge?
wait srsly?
iris isn't on forge, you're likely using a unofficial version
can you click Mods
and screenshot it
i might be not seeing right
What looks like forge IMS
the mods button has that update icon
That’s the new mods menu button iirc
ok yeah it's fabric
what shader pack and resource packs are you using?
Mods menu button got an overhaul and an update checker system
the ones that aren't crossed over
ok... hm
it sounds like an incompatible mod
try with only iris and sodium
thing is i got over 150 mods installed ; _ ;
and already tried removing some of them one by one (mainly the ones that change/improve performance)
kk
okay now it works, just gotta check which of my 150+ mods is incompatible/making issues.......
Do you have a list of the mods you use?
i got a zip/rar folder where all my mods are "backed up"
Can you send the latest.log file (after reproducing the error)?
the start of the log file should list all of the mods installed
how do i make a log without somehow making my game crash? or is that "crash.log" ?
How to get a log file:
Game logs can be found in the
logs
sub-directory in .minecraft on clients, or the logs
sub-folder of the server directory for servers. We're probably interested in the file named latest.log
, which you can drag and drop into Discord.Tag requested by lolothepro30
ohhhhhhhhhhhhhhhhhhhhhh
i totally ignored that specific file
sorry
lemme reproduce that error, one sec
does it matter whether i do it in a singleplayer world or a server?
if the error happens on both, no
if i try getting on one of my singleplayer worlds, it says this
and when i try creating a new world, it crashes my game
but yeah i can try on the server
Send a log
i was in the process of doing it.
there
sorry, i'm also trying to multitask, helping my friend with a datapack/origin he wants to try out
Ok wow that’s a lot of errors
Iris has a hidden debug mode to help with this; can you go to shaderpack selection, press ctrl d
:sadCat:
okay
once debug mode is confirmed on, restart the game and do whatever you did before again,and send a new log
it’ll contain better info that I can use to pinpoint it
all i'm doing is disabling and enabling shaders in the shaderpack selection. when it's disabled, it works fine, when it's enabled, the GUI/HUD looks wonky
on it
oh also it looks like this (when shaders are enabled and i get off the world/server into the main menu)
this is how the main menu looks
yeah that’d about what I’d expect
i'm restarting my client rn
you’re getting a lot of framebuffer errors, which means Minecraft is having issues trying to fix up what the screen is showing
oh btw tysm for directly helping me with it
…that’s a problem
the errors are gone
i felt really hopeless once i found out there's something wrong with the shaders, since i used shaders in general for a long time
eh?!
does anything show in the Minecraft log window?
sometimes errors show there but not in the file
wdym by Minecraft log window...
there should be an option to show a log of the game as it runs
In Minecraft launcher options
“Open output log” is the option
oh okay
okay that's a lot of "warn"
okay so how do i send it to you..
Warn usually isn’t what matters, look for anything saying “opengl”
(You need to do whatever you did before to make the errors happen before they show)
okay there's like 5 lines
that works
can you screenshot it?
don't think that's too helpful
but here
nope
though that last line says that debugging is on
so you should be getting detailed errors
Have you caused the visual bugs in that session?
It’s a live output of what’s going on
yeah, i guess. All i do to cause the visual bugs to happen is to disable and enable shaders.
Honestly, not sure why the errors aren’t showing then
Your best chance is doing a binary split
The Thanos Method
What is The Thanos Method?
- The Thanos Method (more accurately known as a binary split) is a debugging technique used to find the mod or mods that are causing the issues you are experiencing.
How does it work?
- The Thanos Method is simple. To find the conflicting mods, split your mods folder into 2 groups. Remove one group, and test in-game. Keep the group that has the problem, and repeat until no more mods can be removed without the issue disappearing. Thanks to The Thanos Method, you can now enjoy an issue free modded Minecraft!
https://cdn.discordapp.com/attachments/731716903742996531/873271100602220584/2951.1490520804.gif
want me to share my screen or something if it helps?
hmmmmmmmmmmmmm
better than what i planned (removing all my mods one by one) xD
i'm in the process of doing the binary split but...
can you explain why it crashes whenever i try making a new singleplayer world?
immersive_paintings
huh... weird... cuz sometimes it crashes and other times it doesn't crash, but lately it's been crashing a lot more often due to that
apparently BetterVillages and immersive_paintings make my game crash each time i try creating a new world in singleplayer, after i removed both of them, i created a world, and my PC bluescreened
i think that's the log for it, dunno
after the initial bluescreen i didn't manage to reproduce the same error/bluescreen so nvm that for now
Oooooooookay. Now for the moment of truth (cuz i think i found the problematic mod) imma run the minecraft with all my mods except that specific one
https://www.curseforge.com/minecraft/mc-mods/endless-horizons this is the culprit
AAAH the phantoms scared me xDDDDDDD
and yes i captured this screenshot while my FPS was on 169 on purpose
i had only 5 mods in my folder. Fabric API, Iris, Sodium, Satin API, and Endless_Horizons
(Satin is the library mod that EndlessHorizons depends on)
https://www.curseforge.com/minecraft/mc-mods/satin-api
:HappyWiggle:
Idk if I said it already but, thanks a lot for helping me!