Is it possible to modify where ores spawn in already existing chunks?
I have cleared out all default ores in my world with WorldEdit, and I am trying to make ores only spawn in certain areas of a map, and this would be very hard to do with worldedit. Is there a plugin or a command in worldedit that could help me with this? The map is only 1000x1000.
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Requested by eightballcreates#0
//replacenear stone and then give it a bunch of % and ores to switch them out with?
I forgot about Worldedit precentages, that helps a lot. Thanks!
Does Worldedit support precentages like 0.5 though?
i believe they support float/double values so yes