Add non-vanilla trees to shader pack?

Greetings! I’ve been really enjoying Iris and stumbled upon the “Let’s Do” series of mods - “Let’s Do Vinery”, “Let’s Do Bakery”, “Let’s Do Beachparty”, etc. these come with custom trees, however they don’t seem to move in the wind like the trees around them do - so they look a bit… out of place. Is there a way to fix this?
12 Replies
TheNukeLore
TheNukeLore16mo ago
You would need to manually open and edit the shader itself, which many shader devs don’t support users doing Each leaf type needs to be hard coded within the shader itself
LordGideon
LordGideon16mo ago
Ah crud. I thought there might just be some "leaf category" I could type some block names into.
Slooshie
Slooshie16mo ago
which shader do you use? It should be as simple as this you find the registry ID of the modded leaves (mod_name:block_name) and add it to the list of vanilla leaves blocks, then it should wave
LordGideon
LordGideon16mo ago
OH. Okay! I use Complimentary Reimagined. I'm a UX designer by trade, but most of the stuff I work with is Node JS based, and not Java - so Java's a whole new thing to explore for me. Thanks for the heads up!
Slooshie
Slooshie16mo ago
sorry, I forgot to say the file you need to add them too :p it's shaders/block.properties after the last vanilla leaves block, add a space and put the modded block there
LordGideon
LordGideon16mo ago
Okay. I think I can do that. Thanks again!
Slooshie
Slooshie16mo ago
👍 let me know if you have any trouble with it
LordGideon
LordGideon16mo ago
Hey @Slooshie - is there some black dark magical arts to MC reading these after changes are made? I typed in one of the block ID's (vinery:apple_leaves) at the end of the line where the other leaves are. Then, I re-zipped up the group and overwrote the OG "ComplementaryReimagined_r2.2.1.zip". Loaded up MC and not only did it not work, the shader itself refuses to initialize. Curious, I went back into the file and removed the vinery:apple_leaves and re-saved/compressed/moved/overwrote. Still doesn't work.
Slooshie
Slooshie16mo ago
You don’t need to rezip the pack or overwrite the old one. It will work as an unzipped folder
LordGideon
LordGideon16mo ago
Okay. I'll give that a shot.
Slooshie
Slooshie16mo ago
If it still doesn’t work send me the edited block.properties file and I’ll see if there’s anything wrong with it. That file alone shouldn’t cause a fallback though
LordGideon
LordGideon16mo ago
I'm wondering if VisualStudio Code is putting some weird formatting on it - UTF, etc. Well, that solved it. That, and stupidly, I forgot that "waving leaves" isn't turned on by default. 🤦
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