Server out of memory after new world import
For context, I imported a new world onto my server with a Terralith datapack (a datapack that overhauls the worlds terrain), and now the server wont stay up for a minute before crashing.
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Requested by bambizo#0
For more info, I have a 5gb RAM and a R7 3700X processor for the server
Im now using chuky to pre render the chunks, hope that fixes it
5gb ram total?
yea
Why is -Xms so low?
Just asking
what should it be?
maybe thats the problem?
Idk maybe try putting it on 5120M
I've used terralith with 4 GB before and no problem
!oom
My server is using too much memory
My panel says my memory usage is high all the time.
Your server runs in the Java Virtual Machine (JVM), which has significant overhead & tries to effectively use ALL of the memory assigned to it.
Memory usage from "htop", Task Manager, or your server panel is the total consumption of the JVM, not just your server.
My server is lagging & I think it's memory related.
It's much more likely that you are bottlenecked by your CPU, disk, or some inefficient mod/plugin.
Rule of thumb, servers should have anywhere from 4GB to 12GB of memory, with 8GB being the 'sweet spot'.
If you're heavily modded, add 4GB to that.
Too much memory can be a bad thing. Don't exceed these caps unless you really know why you're doing it.
Troubleshoot your server the right way: use Spark & send us a report.
My server is randomly terminated unexpectedly.
Setting your server to use 8GB does not mean that Java won't exceed this amount.
As a rule of thumb, allow your system/container about 1-2GB (possibly more) overhead outside of the server.
If you're on Linux & can SSH into the system, check your kernel logs. They will report any incidents of OOM.
I want to use swap to allocate more memory.
Don't. Swap is not free memory and using it can negatively impact performance.
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Maybe also the fact that i have 30+ plugins hah