1.5 and 1.6 versions are broken for me.
Basically, when I load in a shader in 1.5/1.6, a lot of stuff gets glitched. For example: Mobs, objects and the viewmodel turn white and emissive, colored lighting (in BSL at least) turns normal, the sun, moon and stars disappear and the sky's colors glitch completely (for example, recently when I set the time to night the sky turned white). Aside from that, certain shaders that ran perfectly in other versions crash in 1.6 (this happened to Complementary and C. Reimagined). Does anyone know a solution? Thanks.
15 Replies
If necessary, I can send additional info (like my mod list, settings, specs, etc...)
send latest.log
Wait
I'll send it soon
That's a lot of gl errors
Please update your graphics drivers
It's saying that the best drivers are already installed
Should I search manually for them?
windows update doesn't give you the most recent graphics drivers for your system
please download them from the intel website
Ok
I download the latest driver for my GPU
I'll test the game now
The issue is still persisting
What should I do now?
can you send a new log?
Sure
Is there any useful info in this one?
sadly not.
@IMS did iris 1.5 break intel hd graphics 4000 or is there something else going on here?
💀
This is 1.6.4
But, same thing as 1.5
Just discovered that some shaders are less broken than others, could that point out to something?