Artefacting when playing with any shaderpack (AMD)
Hi all,
I am currently having some quite omnipresent artefacting when I play with any shaderpack.
I get these everywhere: https://cdn.discordapp.com/attachments/975340372865744937/1126512050907136150/Minecraft__1.20.1_-_Singleplayer_2023-07-06_15-54-52.mp4
My graphics card is an AMD 6950XT
(Attached an F3 for debugging purposes)
I have already tried having only iris and the shaderpack.
I have already tried reverting the drivers to ones from 9 months ago.
The problem persists π¦
Thank you for any help with this...
164 Replies
(I may have posted this in the wrong place, honestly at this point I'm a bit lost as to what to do π
)
this unfortunately looks like corruption, you might have either corrupted drivers, or your gpu is faulty, or maybe it's something else
If it were corrupted drivers, surely re-installing them twice like I did would have fixed the issue? (no?)
do you have issues in other news?
games*
not really
thinking about it now it's probably not corruption, the pattern is too uniform
does this happen with optifine?
Didn't try
Should I?
well, I think so
Gimme a minute then I'll set up a forge server on multimc
you should also try using Java 17
java 17 v
was this issue always happening?
Well, it's my first time playing minecraft since I have my new graphics card
so... yes ?
did you reinstall windows or use display driver Uninstaller after installing the new card?
yep
clean install
hmmm
could you try different type of water?
It doesn't do this on just water
it's just on water that it's the most visible
hm
wait I'll get another screen
happens in shadows as well
and fog
I think all of those are things with transparency, could you try stained glass?
Seems to be fine (?)
did you try optifine yet?
could you also try without shaders
without shaders the problem is fixed, I only have it with shaders
And no didn't try optifine yet sorry x)
on it
dw, do everything on your own pace you're comfortable with
wait, no I was right
you do install it like any other mod
sooo
it does crash when a shader is enabled
Do you want the logs or something? I realise this isn't the optifine discord π¦
ye, log would be nice
To be fair I feel like maybe I didn't install it properly... is it just supposed to be a forge mod like any other ?
ye
Allexioββ©οΈ
Reply to: To be fair I feel like maybe I didn't install it properly... is it just supposed to be a forge mod lβ¦ π
well technically it's not a forge mod, it's just made to be compatible with forge
@IMS is this what a faulty gpu looks like?
Allexioββ©οΈ
just a bunch of opengl errors
I am just unsure if faulty gpu can have uniform artifacting like that
Hi again, really sorry for pressing this matter but is there any news concerning this issue?
I would really like to know asap if I should ask for a replacement GPU π
(it was very expensive)
I am fairly sure that this means it's a faulty gpu
though I am not an expert
neither are the people that are going to review the refund/replacement though
they usually just trust the customer
depending on the retailer
though I am fairly sure that this gpu artifacting is a result of a faulty graphics card
you sound like a broken record
maybe I am a faulty graphics card
if you get replaced by AI that is
@Appri what do you think?
who has pingeth me
not me
it was starlight
sus
@Allexio does it happen for other games?
Or only MC
only mc
Might be something to do with the versions, I'm out of date on this ASF
but it happens with every shader
i haven't booted MC in eons
and optifine just has opengl errors
too addicted to ONI
it always does
ye but it just crashes
seems more like a bug with iris/sodium then
@Allexio what cpu
7600
ryzen 5 7600x
as a precaution, update bios, update chipset drivers, then try downgrading iris & sodium combo
idt the first part would help with a gpu artifacting issue but
(Already tried updating bios)
it does seem like a specific iris issue
above 4g and resizable bar enabled?
what now?
π
Above 4G decoding
Resizable Bar
free performance and is advised to enable in every case
in bios
err
will check
as for chipset drivers... need to check that as well, there's probs an update available nope
I guess I never did ask for logs from iris
Resizable Bar and Above 4G were both already enabled
How do I provide these?
oh sorry, I meant normal logs from the iris instance
Do you want logs with just fabric + iris + sodium?
mhm!
that's a very short log, is this when you had the issue?
That's the whole multiMC log from game boot to joining game, but maybe there's another log file that's more detailed?
There is no specific "when" I have the issue
the issue is a constant
like I have it as soon as I'm in game
it's just more or less noticeable depending on the circumstances (like time of day, fog, lighting)
@Appri I don't think it's a iris issue
plus like opengl had 1000 errors every 2 seconds on optifine
tbf I feel like I might have installed it incorrectly (optifine I mean)
you just install it like any other forge mod
So no extra step after I activate it in multiMC ?
nope]
I see π¦
actually have you tried java 17 on the optifine instance?
I didn't go back since you told me to use java 17
(didn't see a need to)
I am just out of ideas
I am not sure what else could be causing it appart from a faulty graphics card
Game just crashed while I was alt tabbed out of it
could you try plugging the monitor to the motherboard and using the intergrated graphics?
That fixes it
but it becomes unplayable obviously
I don't think i've seen anyone else have issues with the 6950xt
what other games have you tried that run opengl?
oof
errr
not sure honestly
uh well, what games did you play
Skyrim's probably opengl
Was modded to oblivion though
(ha ha)
sorry, am exhausted
Nah it's fine, thanks for all the help, I'll try to RMA it π
it is extremely unlikely that something bad on your gpu is causing this without causing other significant issues
there is certainly something else causing this
another thing you can try is swapping the PCIE slot, or just reseating the gpu
swapping the PCIe slot might be a bit hard, can try reseating, it IS a pretty heavy GPU (even comes with an extra bracket for stability)
Tried reseating & did a 10 minute furmark stress test, had no problems.
furmark doesn't use that many shaders though, does it?
I thought it just renders like bjillion things
maybe π¦
Honestly it's just such a frustrating bug, it's literally everywhere I look and because it moves perfectly in sync with the camera it's just so noticeable, it's like if there was some kind of filter that you saw through with the same pattern everywhere x)
The reason I did the furmark test was because it was requested by the RMA team from the store I bought the card from to see if there was any problem with the GPU itself
yeah
though I don't think furmark does test the specific function that the gpu is failing to do
you aren't undervolting right?
Actually I am, but only by a very marginal amount π€
(I set it to auto-undervolt via AMD's software - so should be very conservative)
oh
try disabling that
Ah, nevermind
it reset to default π
must've been when I rolled back my drivers
Sorry for giving you hope π¦
you'd be surprised by how random issues caused by a failing GPU can occur
I had a 6700XT that broke and it would just blackscreen after a random amount of time, crashing the driver
this happened totally randomly, regardless of software, time active or load
I could not replicate it with a stress test
so its possible its failing without showing any consistent behaviour with regards to corruption
it would be strange for one single type of graphical artifact to occur in one game with one particular mod, and with only some shaders
the chances of it being the gpu in this are slim
what else are you suggesting it is?
the hard drive?
there aren't that many thing that can cause issues like this
anyways
@Allexio can you try reseating the gpu and the power cable?
also what psu are you using?
A good quality 850w one
Probably Corsair or something, I'll need to check
You could also try booting linux from a liveUSB and trying minecraft there w/Mesa drivers to see if it still happens with a different driver implementation.
Oof. You're asking for a lot there mate π
Assuming it fixes the issue (which it very well might, with such a major change), what would the performance hit be... from trying to play MC with shaders from a liveUSB
it's a brand new nvme ssd
Those look very similar to the artifacts from a video I watched earlier today..
https://www.youtube.com/watch?v=M8EYoa9gRhQ&t=47s
northwestrepair
YouTube
Warning to MSI AMD graphics card buyers
For repair, please contact me on discord https://discord.gg/VnGFRqzrGu
Or email me at [email protected] (ignore automatic reply)
My paypal: paypal.me/tonynameless
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#gaming #games #gameplay #gpu #repair #nv...
@Allexio do u have an MSI GPU by any chance?
No
you can send that video to the rma
Try valley benchmark maybe?
https://benchmark.unigine.com/valley
UNIGINE Benchmarks
Performance benchmarks by Unigine
since in the video from that guy, that's where he got the most artifacts
I'm doing the benchmark but I'm clearly not getting as many artifacts as the guy on the video is
It's looking completely clean so far
oh, are you getting any artifacts in it at all?
Well in mc yes, and they do look very similar, but not in the benchmark
hmm, you are using java 20, right? You could try minecraft with adoptium java jdk 17 instead
I already tried java 17
what's adoptium ?
just the specific redistribution of it
Home | Adoptium
Eclipse Adoptium provides prebuilt OpenJDK binaries from a fully open source set of build scripts and infrastructure. Supported platforms include Linux, macOS, Windows, ARM, Solaris, and AIX.
people usually reccomend it the most
Just a quick recap though, so far you tried:
- Benchmarks: no issues
- MC without shaders: no issues
- Other games: no issues
- Clean OS install/Display Driver Uninstaller: still have issues
?
I didn't try a clean Os install (though my current OS install dates back only 4 months or so)
nor did I try DDU -- but I definitely could
you could try DDU then if the other java doesn't work
well, did a full clean with DDU, issue persists.
tempted to do a clean install, however annoying that is
I have doubts of it helping though
Maybe there is something else that could be done
I'm all ears :/
does the issue happen with every shaderpack?
Tbf I only tested two, do you have any ones in mind you think I should check ?
maybe Nostalgia and like Complementary reimagined?
Complementary has it for sure
but okay I'll test nostalgia
Oh and maybe try running Complementary in 1920x1080 resolution?
π€
why ?
Because why not π€·
It doesn't sound impossible for something like ultrawide resolution to be messing with it
hmmm
okay so nostalgia doesn't have the bug
Yeah that's my bad, I should have probably checked more shader packs π¦
There we go hahah
it was too specific in MC for it to be the GPU
That sucks that you can't use complementary, try going through the settings if you can.
noone else has this issue with this gpu
Appriββ©οΈ
Reply to: it was too specific in MC for it to be the GPU
and yeah it is pretty specific
but we don't know the details
like, if it is because of how much power gets used while playing minecraft compared to other games, since minecraft will stress both the cpu and gpu
@Allexio could you try lowering the resolution and putting a lower fps cap?
also decreasing render distance
FWIW I just did a clean install of windows and the issue persists.
Also I have a well rated 850W power supply, I doubt I'm having a power issue
that being said
Setting a 60 FPS frame limit fixed the issue....
this is the weirdest thing
really not ideal
at all
it's probably a combination of those shaders and a resolution
report it to iris and the shader devs with specific specs
So 60 FPs limit doesn't actually fix the issue. it just makes it much less noticeable...
The more I increase the FPS limit, the more noticeable it becomes
As for resolution, even when I play windowed with a very small resolution, I still get the issue...
that doesn't matter
π€
So... do you want a dxdiag?
it's not your GPU issue for sure though
I don't, I'm not a shader dev.
I'm saying you should directly post issues on the githubs of the shaders you are running issues into with
Because your GPU is performing fine and this is a iris/shaders issue not your GPU.
Ah.
I mean I tried contacting the guys behind complementary but they basically said: oh you have an AMD card? tough luck.
π
have u tried older iris versions and older complementary maybe?
like try some iris 1.5 version maybe
yeah that makes sense
Then you give up on complementary.
And you use some other shader
instead of trying to make it work with it.
I'd say it's valuable trying to figure out why it's happening for them
Yes I would say it's valuable too π₯Ί
hmmm
I wanna try stressing the cpu via prime95 and stressing the gpu via furmark
I still have a feeling that it has to do something with power delivery
the psu was damn good
Wasn't it?
was it?
we haven't even tested it
have we?
I thoguht they had a 1200w seasonic, maybe i'm thinking of someone else hahahaha
I think they had like a 850w thing? but like, it might not even be the psu itself
it could be a crushed cable or something
there are so many things that could cause this
and the reason why I feel like it's the power delivery is because minecraft stresses both meaning more power usage unlike other games where only the gpu is often utilized
Mm, it's more likely to be an AMD issue with specific openGL stuff
especially if it only happens for certain shaders
I've never heard of bad power causing artifacts, even the worst dirty ripples.
maybe, but why is noone else with this gpu having this issue in minecraft?
AMD gpus have a lot more issues with compatibility and it's normally hit or miss
@Allexio by any chance do you have freesync enabled?
If changing fps rate makes it a little better, that could be one of the problems
yes freesync premium
PSU is Thermaltake Tough Power GF3
It was really well rated on the PSU list
u could try turning it off
have u checked if the issue continues on older iris versions though?
nah I need to get an odler version of MC, I'll do that tonight
which version do you want me to test specifically
Modrinth
Iris Shaders - Versions
Download and browse 90 Iris Shaders versions. 1.87M total downloads. Last updated Jun 7, 2023.
u could try 1.5.2 maybe
or even like iris 1.4
Turn freesync off.
Sorry for not replying...
Things are getting complicated
I had a bsod that indicated a memory issue
so I ran a memtest and apparently my RAM is failing
absolutely no clue if that could be the cause
But I think it's best I fix this problem first π
try running with one ram stick then?
but yeah ram can do that I think
ram is a different issue altogether
And wouldn't be causing artifacting in your games in specific shaders at all
And I'd doubt your RAM is actually failing
failing memory tends to be from a lot of issues
memtest86 failing is a big issue though cos it's one of the weakest memory tests.
i'd turn the speed of the stick down in bios (below xmp) and see if you still have any issues, if you don't chances are it's your cpu's IMC degrading, or the physical socket being dusty, etc
well yeah but I paid for RAM that is rated at a certain speed, I don't want to make it run at a slower speed because there's a problem with it... I'm sending it back next week and will try and get a new set before then x)
if it keeps failing, I'll know it's probably CPU/motherboard related π
Okaaaay
so
got my new RAM
memtest is now giving me a pass
so no more RAM issues π
that being said, minecraft issue persists π
Pretty sure I already tested disabling freesync but will re-confirm soon
yeah tested disabling freesync, enabling v-sync
no change
Again, it's most likely that those shaders weren't extensively tested or built for AMD gpus
Especially as the issue doesn't happen for anything else.
ye
it's just weird that the issues started happening recently
maybe the new drivers screwed it up
Nvidia started making drivers for amd /j
amd drivers are still horrible so
fwiw I also have stuff like this on rethinking voxels (which seems to be a fork of reimagined)
the solution might be to revert to older drivers
though I can't guarantee for that to fix it
I already tried that x)
But yeah I wasn't posting this to take more of your time, just add extra info in case this bug would suddenly make it obvious what the problem is π
(who knows)
So
These aren't artifacts
these are rendering bugs
which are 100% because the shader devs didn't make it compatible with AMD as much
Which is what I suspected all along
Go complain to the shader devs!
Also
@Allexio idk how this works for amd but for nvidia there's a control panel where
yo ucan turn off global settings
you should do this for your gpu just in case.
this one should be fixed by disabling "Use Persistent Mapping" in Video Settings -> Advanced, it's a bug in Sodium