GraphN vs Dash

Dash is our rebranding related to our latest update. Instead of having a library of tools, Dash is now a complete co-pilot with a prompt bar. Within this prompt bar you can perform actions such as adjusting the lighting, creating landscapes, and scattering foliage with just a few words. But you will also be able to search among all our tools and supercharge your asset workflow by using our Content Library to access, place and scatter all your Megascans assets. Our goal is to simplify and make your Unreal Engine workflows much faster. So to clarify, Dash is like a major update to GraphN Library (the ready-to-use tools), GraphN the node editor is paused and removed from Dash as we are focusing on getting ready-to-use tools and actions now. So by downloading it, the GraphN Library icon and software will be replaced by Dash in UE, and it will not affect any old projects where you have used GraphN Library. This goes for both UE and Maya. And unfortunately, Dash has limited features in Maya right now, you will get most of the tools you had before in GraphN Library in Maya 2022-2024, but not all the new stuff that has been introduced for UE. So we are not marketing it as available for Maya, but some parts are.
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