Optimizing Help with spawners

Heyo! I'm having a lot of lag with spawners, i've tried using the recommend paper-world.yml/spigot.yml/bukkit.yml etc. They haven't really helped as much, mobs once they're out of spawners don't get stacked so there are a bit of them even after using Wildstacker etc. Would anyone know a plugin or specific setting in paper-world.yml that i can just set higher, to stack mobs? I am using wildstacker so it might be unsupported?
56 Replies
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Requested by aurarover#0
ProGamingDk
ProGamingDk2y ago
Only stack mobs coming out of spawners theres RoseStacker, StackMob, as alternatives
Deleted User
Deleted UserOP2y ago
I've tried StackMobs, however, StackMobs waits for the mobs to spawn which causes really really hard lag spikes Any other solution? Is there no way to stack mobs once they're out of the spawner again?
khivato
khivato2y ago
Rose Stacker has a lot of settings in the config you could probably eliminate that issue with that
Deleted User
Deleted UserOP2y ago
Does it have direct supportage of transfering spawners from wildstacker, if not then I wouldn't be able to transfer
khivato
khivato2y ago
Let me check now, for you
khivato
khivato2y ago
No description
khivato
khivato2y ago
Can you send me wildstacker config I’ll see if you can get a good setup without Switching entirely
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khivato
khivato2y ago
Uhhh put it in paste bin or something
Deleted User
Deleted UserOP2y ago
Which ones do you need? There are multiple files
khivato
khivato2y ago
Send it all
Admincraft Meta
For safety reasons we do not allow executables to be sent as they might contain malware. If you're compiling for someone please DM them and as a reminder. We cannot verify if a compiled jar has not been tampered in any way
Deleted User
Deleted UserOP2y ago
Bruh its litterly a zip file ill upload it to pastebin rq
khivato
khivato2y ago
Alright coo
Deleted User
Deleted UserOP2y ago
There are like 106 loot tables need those as well?
Admincraft Meta
Please use a paste service instead!
Paste services are more mobile friendly and easier to read than just posting a log file
spawner-manage.yml
spawner-upgrade.yml
spawner-amounts.yml
Requested by aurarover#0
khivato
khivato2y ago
Question do you only stack spawner mobs or all mobs ?
Deleted User
Deleted UserOP2y ago
Spawner Mobs
khivato
khivato2y ago
How many blocks from the entity should be checked for other entities to stack into? # EntityType list: https://bg-software.com/entities/ # SpawnReason list: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.html # You can combine both filters using "ENTITY_TYPE:SPAWN_REASON" merge-radius: all: 5
CreatureSpawnEvent.SpawnReason (Spigot-API 1.20.1-R0.1-SNAPSHOT API)
declaration: package: org.bukkit.event.entity, class: CreatureSpawnEvent, enum: SpawnReason
khivato
khivato2y ago
Increase the merge radius Try 10-15
Deleted User
Deleted UserOP2y ago
Okii, tyvm
khivato
khivato2y ago
Let me know if it does not work you may have to switch
Deleted User
Deleted UserOP2y ago
its already 10 also its for items
Deleted User
Deleted UserOP2y ago
No description
khivato
khivato2y ago
No description
Deleted User
Deleted UserOP2y ago
Spawner.yml? Nvm found it. Didn't really help that much tbh. As soon as spawners start tps goes down to 15, as soon as i kill the entites in those chunks it goes backup to 20
khivato
khivato2y ago
Do you have spark ?
Deleted User
Deleted UserOP2y ago
Yep
khivato
khivato2y ago
Can u do /spark profiler start and then /spark profiler close While it’s happening and
ProGamingDk
ProGamingDk2y ago
spark profiler start spark profiler stop live profiling is not great
khivato
khivato2y ago
Thanks big bro
Deleted User
Deleted UserOP2y ago
Beforei clear mobs, or after?
khivato
khivato2y ago
Before
Deleted User
Deleted UserOP2y ago
ight
Deleted User
Deleted UserOP2y ago
Not sure why it decided to goto 20 tps for a little bit? However, here's it: https://spark.lucko.me/OIYm4UDZeR
spark
spark is a performance profiler for Minecraft clients, servers, and proxies.
Admincraft Meta
Spark Profile Analysis
These are not magic values. Many of these settings have real consequences on your server's mechanics. See this guide for detailed information on the functionality of each setting.
✅ Your server isn't lagging
Your server is running fine with an average TPS of 19.
Requested by aurarover#0
Deleted User
Deleted UserOP2y ago
It was averaging 17-14 last time i checked Its having spikes of 16 tps, to 18 but never higher
Deleted User
Deleted UserOP2y ago
spark
spark is a performance profiler for Minecraft clients, servers, and proxies.
Admincraft Meta
Spark Profile Analysis
These are not magic values. Many of these settings have real consequences on your server's mechanics. See this guide for detailed information on the functionality of each setting.
✅ Your server isn't lagging
Your server is running fine with an average TPS of 19.
Requested by aurarover#0
Deleted User
Deleted UserOP2y ago
@khivato The mobs are also freezing up
No description
khivato
khivato2y ago
I don’t think it’s the mobs but the spawners themselves
khivato
khivato2y ago
No description
khivato
khivato2y ago
I could be wrong here But are those spawners stacked ? At all? can you test something
Zaid
Zaid2y ago
I heard stacking mobs makes things worse but idk if that's still a thing
ProGamingDk
ProGamingDk2y ago
only if its vanilla spawned ones.
Zaid
Zaid2y ago
oh
ProGamingDk
ProGamingDk2y ago
because they then dont count towards mob count
khivato
khivato2y ago
Pro pro
ProGamingDk
ProGamingDk2y ago
but spawners dont count against mob count anyways'
khivato
khivato2y ago
So it would be the spawners and or chest hoppers near by for block entities right
ProGamingDk
ProGamingDk2y ago
it does also depend on how the plugin stacks em ig
khivato
khivato2y ago
I was thinking if he increased the spawn delay a temporarily and saw a change it would be better

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