Server crashes when loading new chunks, help interpreting crash log?

Hey all, I have a quick-and-dirty modded MC server hosted on an Oracle Cloud Free instance, and it keeps crashing when a single player is exploring and loading new chunks. I have 6GB currently allocated to the server and it's running on 2 OCPUs. Currently wondering how much RAM I should be allocating to the server in the Java arguments. The modpack is FTB introduces Direwolf20 1.19 version 1.12.0 Here's the crash log: https://pastebin.com/sxpdfpVX I'm just looking for some help interpreting this log and whether I should report it to some mod author or just increase my server specs.
Pastebin
---- Minecraft Crash Report ----// On the bright side, I bought you...
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
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tobybug
tobybugOP2y ago
whoops, wasn't aware of the pastebin block will keep that in mind FYI I have spark, and I believe the issue is reproducible, so if anyone wants a spark report let me know I'll have to run it in the appropriate scenario though
Querlenker
Querlenker2y ago
How many gb is the modpack ? I would allocate atleast 8gb, depends on the modpack and how many mods it contain / how large it is You use any panel for the server? Or just file host it ? As far as i understand the first part of the logs, it could be ram or some spec issue Does it work, when people are not traveling ?
tobybug
tobybugOP2y ago
It's fine when ppl aren't traveling I've heard that some versions of Java are limited to 4gb and while I know that's not true in this case, I was wondering if there's a higher limit I should worry about In theory I could allocate like 20gb I was recommended 6 gb for this particular modpack It's just file hosted on a barebones Oracle server Thanks for this advice though, I'll keep that in mind I'll definitely try 8gb
1who¡ssus?
1who¡ssus?2y ago
If you aren't using these, you might want to use akair flags
1who¡ssus?
1who¡ssus?2y ago
I personally get them from https://flags.sh
flags.sh
flags.sh
A simple script generator to start your Minecraft servers with optimal flags.
1who¡ssus?
1who¡ssus?2y ago
Oh btw Set max tick time at -1 The server coooould be stuck processing a tick

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