Iris is consuming all my RAM (sorta not really)
After editing, reloading, editing, reloading shaders for a while my graphics driver begins to consume all available ram + swap. It goes away when I close Minecraft however. I haven't tested in a while but I'm pretty sure this doesn't happen on optifine.
![No description](https://cdn.answeroverflow.com/1123834618811002900/2023-06-29_00-34.png)
15 Replies
🤞🏻 hoping theres no sensitive info in this logfile lol
@internetperson55 in prism, when you go into logs, there is an upload button which uploads it to mclogs, mclogs removes any sensitive data 👍
also am saying that because the log is impossible to read
oh okay so what kind of sensitive data would be in there
all i saw was a player-id lookin thing
in your case, nothing really
seamms ↩️
Reply to: oh okay so what kind of sensitive data would be in there
also i can read it
I can too but like, it's so long
![No description](https://cdn.answeroverflow.com/1123844021819809862/Screenshot_20230629_071435_Total_Commander.jpg)
another nice thing mclogs does is it color codes stuff
k you can upload it to mclogs if you want
thanks
what shader is it that you're using?
WIP
I am out of ideas
not sure what would trigger a memory leak like that
\ @Support Team
@IMS does iris leak memory when shaders fail to compile? No clue how I'd explain this error otherwise
Yes