Iris is consuming all my RAM (sorta not really)

After editing, reloading, editing, reloading shaders for a while my graphics driver begins to consume all available ram + swap. It goes away when I close Minecraft however. I haven't tested in a while but I'm pretty sure this doesn't happen on optifine.
No description
15 Replies
internetperson55
internetperson55OP2y ago
🤞🏻 hoping theres no sensitive info in this logfile lol
kristal (she) | pegasys
@internetperson55 in prism, when you go into logs, there is an upload button which uploads it to mclogs, mclogs removes any sensitive data 👍 also am saying that because the log is impossible to read
internetperson55
internetperson55OP2y ago
oh okay so what kind of sensitive data would be in there all i saw was a player-id lookin thing
kristal (she) | pegasys
in your case, nothing really
seamms ↩️
Reply to: oh okay so what kind of sensitive data would be in there
internetperson55
internetperson55OP2y ago
also i can read it
kristal (she) | pegasys
I can too but like, it's so long
No description
kristal (she) | pegasys
another nice thing mclogs does is it color codes stuff
internetperson55
internetperson55OP2y ago
k you can upload it to mclogs if you want
kristal (she) | pegasys
thanks what shader is it that you're using?
internetperson55
internetperson55OP2y ago
WIP
kristal (she) | pegasys
I am out of ideas not sure what would trigger a memory leak like that
PegaSys
PegaSys2y ago
\ @Support Team
Mithos
Mithos2y ago
@IMS does iris leak memory when shaders fail to compile? No clue how I'd explain this error otherwise
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