Minecraft fails to load with only Iris (1.20.1)
Minecraft fails to load with only Iris (1.20.1)...
I've recently started playing again and I've never had this before.
Can anyone help me?
31 Replies
The bottom of the console (Prism Launcher):
[22:16:20] [Render thread/INFO]: DSA support not detected.
FATAL ERROR in native method: Thread[Render thread,5,main]: No context is current or a function that is not available in the current context was called. The JVM will abort execution.
at org.lwjgl.opengl.GL33C.nglGenSamplers(Native Method)
at org.lwjgl.opengl.GL33C.glGenSamplers(GL33C.java:211)
at net.coderbot.iris.gl.IrisRenderSystem.genSampler(IrisRenderSystem.java:362)
at net.coderbot.iris.gl.sampler.GlSampler.<init>(GlSampler.java:13)
at net.coderbot.iris.samplers.IrisSamplers.initRenderer(IrisSamplers.java:48)
at com.mojang.blaze3d.systems.RenderSystem.handler$zbl000$iris$onRendererInit(RenderSystem.java:1973)
at com.mojang.blaze3d.systems.RenderSystem.initRenderer(RenderSystem.java:854)
at net.minecraft.class_310.<init>(class_310.java:505)
at net.minecraft.client.main.Main.main(Main.java:211)
at java.lang.invoke.LambdaForm$DMH/0x0000000801002800.invokeStaticInit(java.base@17.0.7/LambdaForm$DMH)
at java.lang.invoke.LambdaForm$MH/0x0000000801003000.invokeExact_MT(java.base@17.0.7/LambdaForm$MH)
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:468)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
at java.lang.invoke.LambdaForm$DMH/0x0000000801002800.invokeStaticInit(java.base@17.0.7/LambdaForm$DMH)
at java.lang.invoke.LambdaForm$MH/0x0000000801003000.invokeExact_MT(java.base@17.0.7/LambdaForm$MH)
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:88)
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:126)
at org.prismlauncher.EntryPoint.main(EntryPoint.java:71)
Le processus s'est arrêté avec le code de sortie 1.
Uh, is it on purpose that you don't have Sodium in there?
Not sure if that's caused by it but normally Iris requires Sodium
It does exactly the same thing with Sodium 😕
With Sodium:
So ? Anyone can help me to just playing again with this mod ?
the log suggests to update your graphics drivers, so try doing that
![No description](https://cdn.answeroverflow.com/1124854378847797308/image.png)
no, ifnoew rhR
I have the newest driver
wtf happened to my message
what's your device
what it's mentioning is impossible...
My GPU is the RTX 3070
you have debug logging on...?
did you intend to do that?
if not, delete iris.properties in config
I activated it to see if it did tell me something different... exactly the same log
I did this 10 minutes ago, it makes no difference... I'm starting to despair.
then you need to check what's going on with your GPU
try reinstalling the drivers and restarting
I've just done that too 😭
(With DDU by the way)
By curiosity, I've tested the others Shaders Mods (v1.20.1):
Canvas: Some shaders kinda work, and others don't work at all.
OF: Does the same thing as Iris but the game crash on world loading and not at launch.
(And the Fabulous! Shaders seems to work great)
There is no error being logged here, it's strange that it just cuts off. Please make sure the log you sent is complete.
If it is complete, can you check if there's a hs_err_pid txt file in the instance's .minecraft folder?
Do NOT send it as it contains sensitive data