❔ Unpacking .dll Files for NuGet Dependencies: How to Handle It?
I'm currently working on a project for RageMP, a gamemode for GTA 5. In order for it to function, RageMP reads .dll files. To accommodate this, I've changed the output location of my projects so that the server can access them.
However, one of my projects has dependencies on the following nuget packages: Microsoft.Extensions.Hosting and Microsoft.Extensions.DependencyInjection. These packages are provided in a .nupkg file format. To run the project successfully, I require the corresponding .dll files.
My question is: How can I unpack the .dll files when building the project? Are there any recommended approaches for handling this situation?
4 Replies
we aren't able to help with projects related to game modding like RageMP because it either does or gets close enough to breaking discord TOS that it could become a problem for the server
Understod
only officially sanctioned game modding support allowed
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