gpu

I'm trying to use Iris with shaders in a modpack, and while the game runs well enough, I've found that while my game runs on the GPU, my shaders run on my CPU for some reason, which isn't what I want. Is there a way to make sure that the shaders run on the GPU?
6 Replies
Mithos
Mithos2y ago
if f3 shows it's using the correct GPU then your shaders are running on the GPU If you can't spot which GPU it's using you can either send a screenshot with f3 open or post a log file
LilyBot
LilyBot2y ago
How to get a log file:
Game logs can be found in the logs sub-directory in .minecraft on clients, or the logs sub-folder of the server directory for servers. We're probably interested in the file named latest.log, which you can drag and drop into Discord.
Tag requested by mithos23#0
Fictional Fanatic
The f3 menu does show it using my GPU, however, when I used task manager to check on the performance, it shows my GPU on 37% and my CPU on 100%. And I know it's the shaders, cause turning them off returns performance to normal. Still, here are the latest logs I have.
LilyBot
LilyBot2y ago
latest.log uploaded to mclo.gs
Log Uploading is deprecated in LilyBot. It has been implemented in Allium instead. It will be removed in 4.9.0
Uploaded by fictional_fanatic#0
Mithos
Mithos2y ago
your shaders are running on your 1660ti if your CPU is pinned at 100% it can't give the GPU enough data, so your fps are going to be lower
TheMothers (Viktor)
CPU bottleneck?
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