GeckoLib transitionTickTime animation loading

When you have an animation with transition tick time, and an shader activated, it won't start to play. (If you enable a shader, while it's playing it continues playing) fabric_loader_version=0.14.19 fabric_api_version=0.81.1+1.19.4 geckolib_version=4.1.3 iris-mc1.19.4-1.6.3 sodium-fabric-mc1.19.4-0.4.10+build.24
8 Replies
Cristelknight
Cristelknightโ€ข16mo ago
Should i provide a video?
The gay that has a blurry face
probably? maybe a log can be useful, idk tho
LilyBot
LilyBotโ€ข16mo ago
How to get a log file:
Game logs can be found in the logs sub-directory in .minecraft on clients, or the logs sub-folder of the server directory for servers. We're probably interested in the file named latest.log, which you can drag and drop into Discord.
Tag requested by <?>#1147
Cristelknight
Cristelknightโ€ข16mo ago
there isn't anything in the logs. I also asked on the GeckoLib dc and they said, it is an Iris problem and not theirs. I'll send a video soon.
Cristelknight
Cristelknightโ€ข16mo ago
i can also provide some videos, without the transitionTick time enabled. then all animations do work with shaders
Cristelknight
Cristelknightโ€ข16mo ago
i tested it with Complementary Reimagined, Kappa, projectLUMA, rethinking-voxels, shrimple, SEUS-Renewed, SEUS-PTGI 2.1
Lolothepro30 | Dieu ๐Ÿš€๐Ÿ‡ซ๐Ÿ‡ท
GitHub
Any mod/mob using geckolib become frozen with shaders. ยท Issue #187...
What happened? most geckolib mobs get frozen with shaders, is there a workaround for this? Screenshots No response Log output No response Minecraft Version 1.19.2 Iris Version latest for 1.19.2 Ope...
Cristelknight
Cristelknightโ€ข16mo ago
so it's a problem on GeckoLibs side? Are there any plans of fixing it? ok. they don't seem to care about this issue. I'll definitely close the issue here
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