❔ Using ComputeSharp with Veldrid?
Want to use ComputeSharp (turns C# into GPU shader code, basically) with Veldrid (a low level graphics API for C#) but I'm not sure how.
ComputeSharp can create precompiled shaders which I hope I can then use with Veldrid to simplify making shaders but I just have no idea how.
This is how you usually define shaders in Veldrid
and ComputeSharp 'shaders' look something like this
Does anyone know if this is possible?
ComputeSharp can create precompiled shaders which I hope I can then use with Veldrid to simplify making shaders but I just have no idea how.
This is how you usually define shaders in Veldrid
and ComputeSharp 'shaders' look something like this
Does anyone know if this is possible?