8 Replies
heres the code
from what i can understand
it seems that that particular GameObject is destroyed
and when you try to get a component from it, it's a null ref
the issue is in your Update method
probably staticPoints
add a check if it's null before
would imagine its staticpoints considering its the part that doesnt work
do you think this would fix it?
was added
i don't know, is a NRE still being thrown?
I can only test tomorrow
Was this issue resolved? If so, run
/close
- otherwise I will mark this as stale and this post will be archived until there is new activity.