DH rendering non-full blocks inside normal rendered chunks

Reporting this bug that I thought was very common, as I encounter it a lot. But since I've not seen anyone talk about it, I thought I should report it. Similar issues also happen with other non-full blocks inside my normal render distance like slabs and walls. The photo is zoomed in, when I get closer, the weird rendering disappears.
No description
4 Replies
MarijnIsN00B
MarijnIsN00B2y ago
This is called overdraw, you can fix it by doing this: In the DH Config -> Graphics -> Advanced Quality menu set vanilla overdraw to never and the overdraw offset to a number greater than zero.
Puhpine
PuhpineOP2y ago
aah didnt know that was a side effect thanks! why does it also mention a 'border' option in vanilla overdraw, but doesn't let me choose that?
MarijnIsN00B
MarijnIsN00B2y ago
It was removed but the devs forgor to remove that mention of it
Puhpine
PuhpineOP2y ago
haha nice
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