Cant activate shaders?

Hello i have a modpack with 170 mods and that includes iris. I have a pretty beffy pc so i also like to play with shaders so when i installed iris and added my shaders it was just like playing normal minecraft and this is the error i get:
[Render thread/ERROR] Mixin apply for mod imm_ptl_core failed imm_ptl_compat.mixins.json:MixinIrisSodiumSodiumTerrainPipeline from mod imm_ptl_core -> net.coderbot.iris.pipeline.SodiumTerrainPipeline: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException Critical injection failure: @Inject annotation on onGetTerrainVertexShaderSource could not find any targets matching 'getTerrainVertexShaderSource' in net.coderbot.iris.pipeline.SodiumTerrainPipeline. Using refmap imm_ptl_core-refmap.json [PREINJECT Applicator Phase -> imm_ptl_compat.mixins.json:MixinIrisSodiumSodiumTerrainPipeline from mod imm_ptl_core -> Prepare Injections -> -> handler$dea000$imm_ptl_core$onGetTerrainVertexShaderSource(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V -> Parse]
[Render thread/ERROR] Mixin apply for mod imm_ptl_core failed imm_ptl_compat.mixins.json:MixinIrisSodiumSodiumTerrainPipeline from mod imm_ptl_core -> net.coderbot.iris.pipeline.SodiumTerrainPipeline: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException Critical injection failure: @Inject annotation on onGetTerrainVertexShaderSource could not find any targets matching 'getTerrainVertexShaderSource' in net.coderbot.iris.pipeline.SodiumTerrainPipeline. Using refmap imm_ptl_core-refmap.json [PREINJECT Applicator Phase -> imm_ptl_compat.mixins.json:MixinIrisSodiumSodiumTerrainPipeline from mod imm_ptl_core -> Prepare Injections -> -> handler$dea000$imm_ptl_core$onGetTerrainVertexShaderSource(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V -> Parse]
4 Replies
Miata
MiataOPā€¢2y ago
yes
Miata
MiataOPā€¢2y ago
oh okay thank you ā¤ļø
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