TerraFermaCraft leaf blocks not rendering in LODs
The leaves that are modified/added by TerraFerma do not render in LODs
possibly due to the fact they have no collision (you can walk through them)
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While I am here, this mod causes the distant chunks generation to error and fail
so... terrafirma makes the leaves passable, so the rule to "ignore passable blocks" triggers..
you need to change the "blocks to aboid" from "both" to "not full"
the problem is then switchgrass apears as gray blocks, which is not pretty
(the generator error requires more testing)
Is there a way to fix this myself or do I just have to cope and seeth with stick trees?
With 2 block resolution you have there swichgrass bug is still there but it seems not that bad... The trees I mentioned, just you have to revisit those areas to fix it.
(And in case it just happen to be just far away to be 2 block resolution, chenge that setting also to force it)
I can't find where I can force it to be 2 blocks
graphics -> quality -> draw resolution
Unknown User•2y ago
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Possibly
Unknown User•2y ago
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I also wonder @Sakari119 could you check how switchgrass looks for you specifically? you can enable lod only mode so everything is close
it's less grey when I make is 2 draw resolution
I decided to cope w/out leaves, altho I noticed a few other plants that cause strange colors to be picked
Unknown User•2y ago
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and switchgrass does not change the color when in mode where leaves are gone?
Unknown User•2y ago
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thank you
Unknown User•2y ago
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really bot?
Unknown User•2y ago
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what will happen if you set blocks to ignore to none?
will the otherwise 1 block switchgrass aprear as 2 tall?
or other question... is that block 2 tall to begin with?
@OnBean
Unknown User•2y ago
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bingo
So... only first block above solid seems to be tested, and that block is actually 2 tall
this means that in ignore "both" mode, it takes the color of the first block off the ground, BUT in the "not full" and "none" mode it takes the color of the top block which seems to be broken
Unknown User•2y ago
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the fis is gonna be be on our end
it's gonna be independent of the 2.0 update like all the compat updates for new version
only bottom block uses the tint color apparently
Unknown User•2y ago
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does terrafirmacraft leaves have the
leaves
tag, same to vanilla ones?
if yes, a workaround might be possible where leaves are never ignored hiding the switchgrass problemUnknown User•2y ago
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