White signs are dull with shaders on 1.6 but are clear on 1.5.2 (Comp Reimagined/Overimagined)

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2 Replies
Slooshie
SlooshieOP2y ago
also looks gray on comp v4 though BSL, Chocapic, and Sildur's all were already pretty gray to begin with and look about the same on 1.5.2 vs 1.6
IMS
IMS2y ago
ok @Slooshie i fixed it a test build will be out shortly
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