S
SolidJS•3y ago
Nyantastic

createStore from fetched data ?

Hello! I'm sorry for asking this because I'm sure this is stupid. But here I go: I'm fetching kind of heavy data from my own API and using useRouteData() in my component, and would like to display it in a table with actions, like delete, update some values, etc. So far so good, I'm getting the data, but it takes a few seconds, and my createStore call isn't waiting for the data to be available : const routeData = useRouteData(); const [seriesRows, setSeriesRows] = createStore(routeData()?.map((data: Series) => ({ ...data, deleteSeries, someMoreStuff })) as SeriesRow[]); What is the best, cleanest way to wait for routeData and then create the store? Thank you for your time! Wishing you a nice day.
5 Replies
Unknown User
Unknown User•3y ago
Message Not Public
Sign In & Join Server To View
Nyantastic
NyantasticOP•3y ago
Thank you for answering! I've been trying to do that, but I'm not sure how to update it the right way. I think I'm not supposed to use createEffect (I've read somewhere that it wasn't supposed to be used to update states and values). Maybe with createMemo ? But how ? It's working like a charm with createEffect actually, but I'd like some better practice. Any advice ?
Alex Lohr
Alex Lohr•3y ago
You should be careful of infinite loops when updating state in createEffect.
Nyantastic
NyantasticOP•3y ago
You're right. Right now I don't think I'll be having that problem, since the effect is depending on routeData, which isn't supposed to change, I guess ? But I'll pay attention. I was just wondering if it was bad practice, since I'm pretty sure I read in the documentation that createEffect wasn't supposed to be used to update state, and that I should use createMemo instead. But maybe I understood that wrong 😳
Alex Lohr
Alex Lohr•3y ago
That's true. If you need to derive your state, use a derivate function or, if the calculation is expensive, use a memo. That can also be a getter inside your store. If in doubt, try to pull your state rather than push, so it can be lazily evaluated.
Want results from more Discord servers?
Add your server