fake chuncks bright white when using complementry shader
pretty sure while back it was mentioned somewhere what shader will play nice with DH and one of the shader was complementry shader but its still glitched
27 Replies
also becomes unusally bright at night
temporary fix: try playing around with the brightness multiplier in dh settings -> graphics -> advanced quality options(or whatever that's called)
k
also what's up with your horizontal quality
dont use the horizontal quality, set it to high and decrease the horizontal scale instead
set it to high what?
the horizontal quality
vertical scale?
k
use the horizontal scale instead
it should be somewhere in the same menu as horizontal quality
well no luck
screenshot
@goofy_ahh
also btw, it seems that your render quality is something other than x1. please set it back to x1 or dh and vanilla rendering wont be at the same position.
https://youtu.be/ZyefIgYdrgI
just found this video
Pancuronium
YouTube
Best Minecraft Shaders to use with Distant Horizons mod (Minecraft ...
Nani nani? I've made an actually informative video for once? It's hard to believe, but I have indeed. But of course my shitty laptop microphone had to go and ruin it. At least you can still hear my ugly voice, even if the quality is worse than Edison's original phonograph.
Mods used:
Fabric Mod Loader 1.19.2
Fabric API 0.60.0
Optifine_HD_U_H9
...
that fog just offends me
well thx for help but i think i should use basic shaders
yeah set brightness multiplier to something that matches your current lighting
only bsl, nostalgia and sora shaders works for now... although if you want bsl i have a much better looking version if you need it
wait what i thaught complementry was there instead of nostalagic shader
so it was nostalagic shader
ok
thx!
shall i close the post?
if you want to, but just in case just keep it open for the time being so that if you face any new problems, you can just let us know in the same post :>
ehm ehm yea your right i do have problem with nostalagia too now great
bruhh not only DH but also shader itself
okay, it looks bad bc of the fog
try going into shader options and turning off everything related to fog in there
and about this this is bc of fog too?
no
also dw dh looks the same in almost all the shaders i listed above
well dh is fixed but textures glitched still
very odd
idk how to fix it tho