Alternative to TypeScript Classes

Currently, I'm refactoring TypeScript code into classes because I want to use extends for N features to inherit some base functionality. Previously, I had pockets of functions organized in separate files based on the type of functionality that they were providing. (foo.ts, bar.ts, baz.ts) I figured classes would be better to stay DRY, as it removes a lot of copy-paste boilerplate between every feature. (common variables + common functions) But I'm finding it really difficult to transition this structure into classes, because there are shared variables in a feature directory (variables.ts), and there is no partial keyword in TypeScript like there is in C#, so I have to stick thousands of lines of code in the same file (to avoid circular imports). As a result, I'm brainstorming ideas about how I could use normal objects to emulate classes, but it seems very messy. Are there any blogs that describe some patterns that might be useful here?
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Unknown User2y ago
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