but been able to see maybe the tree of translations could be handy, for like when you are translating a module/system onto another module, so you could double check where each localized text is coming from
oh yeah this uses a manifest too, it looks rather similar too, seems to be using service workers on a similar fashion but registering different parts of the API
while im all in for smaller.. more.. emm.. modular? modules in general usage terms, as one game might not require what other does, or one system from another, or even users might prefer other module for doing this or that thingy, the fvtt development space does feel like the right spot to amalgamate these modules into more comprehensive tools.