Base Item

@otigon it occurs to me that the new baseItem property on weapons and such is probably of interest to you with AutoAnimations. It's how one would mark a derivative magic item's base weapon (i.e. Longsword of Life Stealing as a "Longsword"). Wanted to be sure you saw this in case it makes your life easier πŸ™‚ https://gitlab.com/foundrynet/dnd5e/-/issues/1098
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Unknown Userβ€’4y ago
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Calego
CalegoOPβ€’4y ago
Lol
arbron
arbronβ€’4y ago
Heh, that’s funny. I set up the base item system and have never used pf2e. I guess great minds and all that 😎
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