9 Replies
why would this code not work? Validation layers say pAllocateInfos->pSetLayouts is VK_NULL_HANDLE
reading
note that validation layers don't complain everywhere, just
pAllocateInfo->pSetLayouts[4]
and up
up until 15, then it AVEsyeah that should work fine
well I thought so as well 😛
wait
oh I noticed it
I pass _resolution * _resolution allocs
wups
yup
descriptorSetCount: _resolution
this smelt funnyI did only notice cause I F12ed into the bindings and noticed _descriptorSets [Count] is computed via descriptorSetCount
oh wait but SetLayouts is an array again
fuckin hell