1 Reply
Perksey
Perksey7mo ago
note to self:
[SupportedApiProfile("glcore", MinVersion = "3.2")]
[SupportedApiProfile("gl")]
[SupportedApiProfile("gles2", MinVersion = "2.0")]
[Transformed]
[NativeFunction("opengl", EntryPoint = "glPathCommandsNV")]
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
public static void PathCommandsNV(
[NativeTypeName("GLuint")] uint path,
[NativeTypeName("GLsizei")] uint numCommands,
[NativeTypeName("const GLubyte *")] Ref<byte> commands,
[NativeTypeName("GLsizei")] uint numCoords,
[NativeTypeName("GLenum")] Constant<uint, PathCoordType, GLEnum> coordType,
[NativeTypeName("const void *")] Ref coords
) => ThisThread.PathCommandsNV(path, numCommands, commands, numCoords, coordType, coords);

[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
void IGL.PathCommandsNV(
[NativeTypeName("GLuint")] uint path,
[NativeTypeName("GLsizei")] uint numCommands,
[NativeTypeName("const GLubyte *")] Ref<PathCoordType> commands,
[NativeTypeName("GLsizei")] uint numCoords,
[NativeTypeName("GLenum")] uint coordType,
[NativeTypeName("const void *")] Ref coords
)
[SupportedApiProfile("glcore", MinVersion = "3.2")]
[SupportedApiProfile("gl")]
[SupportedApiProfile("gles2", MinVersion = "2.0")]
[Transformed]
[NativeFunction("opengl", EntryPoint = "glPathCommandsNV")]
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
public static void PathCommandsNV(
[NativeTypeName("GLuint")] uint path,
[NativeTypeName("GLsizei")] uint numCommands,
[NativeTypeName("const GLubyte *")] Ref<byte> commands,
[NativeTypeName("GLsizei")] uint numCoords,
[NativeTypeName("GLenum")] Constant<uint, PathCoordType, GLEnum> coordType,
[NativeTypeName("const void *")] Ref coords
) => ThisThread.PathCommandsNV(path, numCommands, commands, numCoords, coordType, coords);

[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
void IGL.PathCommandsNV(
[NativeTypeName("GLuint")] uint path,
[NativeTypeName("GLsizei")] uint numCommands,
[NativeTypeName("const GLubyte *")] Ref<PathCoordType> commands,
[NativeTypeName("GLsizei")] uint numCoords,
[NativeTypeName("GLenum")] uint coordType,
[NativeTypeName("const void *")] Ref coords
)
note to self:
[SupportedApiProfile("glcore", MinVersion = "3.2")]
[SupportedApiProfile("gl")]
[SupportedApiProfile("gles2", MinVersion = "2.0")]
[Transformed]
[NativeFunction("opengl", EntryPoint = "glPathCommandsNV")]
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
public static void PathCommandsNV(
[NativeTypeName("GLuint")] uint path,
[NativeTypeName("GLsizei")] uint numCommands,
[NativeTypeName("const GLubyte *")] Ref<byte> commands,
[NativeTypeName("GLsizei")] uint numCoords,
[NativeTypeName("GLenum")] Constant<uint, PathCoordType, GLEnum> coordType,
[NativeTypeName("const void *")] Ref coords
) => ThisThread.PathCommandsNV(path, numCommands, commands, numCoords, coordType, coords);

[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
void IGL.PathCommandsNV(
[NativeTypeName("GLuint")] uint path,
[NativeTypeName("GLsizei")] uint numCommands,
[NativeTypeName("const GLubyte *")] Ref<PathCoordType> commands,
[NativeTypeName("GLsizei")] uint numCoords,
[NativeTypeName("GLenum")] uint coordType, <-- wtf happened?
[NativeTypeName("const void *")] Ref coords
)
[SupportedApiProfile("glcore", MinVersion = "3.2")]
[SupportedApiProfile("gl")]
[SupportedApiProfile("gles2", MinVersion = "2.0")]
[Transformed]
[NativeFunction("opengl", EntryPoint = "glPathCommandsNV")]
[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
public static void PathCommandsNV(
[NativeTypeName("GLuint")] uint path,
[NativeTypeName("GLsizei")] uint numCommands,
[NativeTypeName("const GLubyte *")] Ref<byte> commands,
[NativeTypeName("GLsizei")] uint numCoords,
[NativeTypeName("GLenum")] Constant<uint, PathCoordType, GLEnum> coordType,
[NativeTypeName("const void *")] Ref coords
) => ThisThread.PathCommandsNV(path, numCommands, commands, numCoords, coordType, coords);

[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
void IGL.PathCommandsNV(
[NativeTypeName("GLuint")] uint path,
[NativeTypeName("GLsizei")] uint numCommands,
[NativeTypeName("const GLubyte *")] Ref<PathCoordType> commands,
[NativeTypeName("GLsizei")] uint numCoords,
[NativeTypeName("GLenum")] uint coordType, <-- wtf happened?
[NativeTypeName("const void *")] Ref coords
)
Want results from more Discord servers?
Add your server