Recreating Yoru

General summary of what it's about: one of Yoru's main ancestors is still alive for some reason, probably due to the long contact he had with the mask. He serves in the special military forces and has an acquaintance who participates in the Valorant Protocol (for now, Tejo). This person recommends him, and he enters replacing his successor, the Yoru we know. Lore: Yoru (ancestor) goes to the Valorant base. There, he finds his successor with his old mask. When he touches it, the paint done by Yoru comes off completely, revealing its original color: a very shiny bronze. An energy never seen before is released by the mask. This new Yoru has a more polite and calm personality, not liking to talk much. Due to his long experience, his skills are extremely advanced. While the current Yoru returns to Tokyo to continue the standard life he already lived there, he still makes some visits to the Valorant base.
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4 Replies
Pandą
PandąOP3w ago
Gameplay and how it will affect the game: Unfortunately for fans of the current Yoru, he will be removed for the new one. The abilities will be basically the same, but with the following buffs: E: DIMENSIONAL PASSAGE Now, when teleporting, Yoru will leave another portal in the previous position, which lasts 10 seconds. This portal preserves the movement made during the teleport (something similar to Jett's dash: holding "A" teleports to the left; "D" to the right, and so on). The detection radius has been reduced to 3 meters, and performing a fake teleport now causes a small explosion in a 2 meter radius, which stuns nearby enemies for 0.2 seconds. This enhances Yoru's main idea: his teleports, which are his signature, creating doubt as to where he might be. In addition, the teleport's lifetime is not reduced during the purchase phase. Q: BLIND SPOT The bang now has no time limit in the air, meaning it will not explode without doing anything. It only detonates after contact with a surface. This will allow you to create bang pixels in more distant locations. C: DISTRACTION Here are two suggestions (the first one is better for the game, in my opinion): Two charges with improved AI, influencing the clones to move and stay inside the bomb, with slightly smoother curve movements (something similar to the old robots from The Range or Wingman, but a little freer). Just one charge, but allowing the player to teleport and become the clone. However, this idea has some problems, such as: The fluidity of becoming the clone. The ease of dying during the process. The redundancy of another teleport with the "E" buff. For these reasons, this second idea is less viable. X: DIMENSIONAL ESPIONAGE Movement speed while in ultimate has been increased, but its duration has been reduced to 8 seconds. After exiting the ultimate, Yoru will have 4 seconds to return to the other dimension. Upon returning, he can remain ulted for an additional 6 seconds. Detection radius has been reduced to 10 meters.
Pandą
PandąOP3w ago
About the appearance, an older man wearing an old samurai armor modified with some SWAT outfit attachments. This is the best image I could get to convey my idea. (AI image)
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Vashx
Vashx3w ago
holy yap
Caspiano97
Caspiano972w ago
This is a good rework but it would be to op

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