Simple Portals Teleporter unable to link more than 2 Portal sets.
Hello @AndreAquila
I am attempting to setup some portals but when I attempt to link a 3rd set either the 3rd set breaks or another set breaks.
Initially I had two portals set; one that leads from my base in the desert to 0,0 and one the goes from the ground to the building I made in the sky above 0,0.
When trying to link a 3rd set of portals from my grassland base to 0,0 the portal set will function one time and then break. I have had this happen a number of times now.
However, now the Grasslands Base to 0,0 portal set is functioning but my portal set from my Desert Base to 0,0 has now.
https://i.imgur.com/rGZutch.png
https://i.imgur.com/tD9aa78.png
https://i.imgur.com/tsebzap.png
34 Replies
-# Responding to
Key Details for SMMDebug-2025-04-01-19-16-25.zip
triggered by @YamzaSo, after restarting the game the links are all working again. I will test again later to see if this issue continues.
NVM, one just broke after going through them all...
Fresh debug incase it is of any use.
-# Responding to
Key Details for SMMDebug-2025-04-01-20-00-33.zip
triggered by @YamzaI suspect that using different pairs too quickly may be breaking them somehow.
Hey Yamza... hmmm, thanks for the detailed report!! 👍 Im looking into it now
seems like sometimes they "connect" but they doesnt teleport! 😦 im trying to fix it
Sounds good. If there's anything else I can help with just let me know. 🙂
Thanks ! I just uploaded a new version that the portals will show a status. When you can test, let know what status shows when this bug happens. I couldn't reproduce it anymore, don't know if repacking solved it...
Checking it out now.
Looks like I did break it by being naughty and not waiting like it said
-# Responding to
Key Details for SMMDebug-2025-04-02-18-37-48.zip
triggered by @YamzaI went through them each a few times within the span of a minute and now none work.
Maybe i should try this without mods incase of a conflict.
Oh sorry, you asked for what the status shows. When I step on one that is "broken" it will show the "wait" indicator but it doesnt teleport me.
hmm, it just shows wait?
is it dedicated server?
I wonder if perhaps distance is a factor as well since my portals are quite far apart
nah single player
If i step on one that is broken it will show the wait indicator for 5 seconds or whatever. but it wont teleport me even if i wait a bit.
bit more context https://i.imgur.com/W7jO6s4.jpeg
those are the portal link lines
hmm, i think it is not finding the other one...
I should change it to save the location instead the other portal... maybe that way it will not "loose" each other.
Testing with small distance it works, right?
the small distance one doesnt seem to have broken ever
good... let me try a new thing...
Now i changed all to location vectors... uploading... let me know and sorry about that errors
If that version solves it, you helped me to learn a big thing about how unreal engine is working in the current version of the game.
If it shows up in the next 5 minutes or so i'll check it, otherwise ill have to check in a few hours.
No hurry, thanks for all testing 🙂
Thanks for the mod and working with me to fix it. 🙂
The longer distance one did break still after a few uses. getting debug.
-# Responding to
Key Details for SMMDebug-2025-04-02-19-35-53.zip
triggered by @YamzaI'll check back in later if you have any further needs from me.
Tbf the mod still serves the purpose I need it for even if it breaks like this. But I assume you don't intend for it to break in the first place. 😂
hopefully will work 100% !!! 🙂
I made a new profile in SMM with just the portal mod for testing.
https://youtu.be/W2mpsfpe2c4
-# Responding to
Key Details for SMMDebug-2025-04-03-13-33-39.zip
triggered by @YamzaGood to know Yamza. I will keep trying to solve this max distance problem. Very strange 😦 😞
Today Im working in a way to portals doesn't really need the other part. It will work even if the other portal is removed. That way we avoid to "look for the other actor" there is far away
launching a new version now 🙂 🤞
I'll check it out it in a little bit. Thank you!
strange, but some of them, even with all set , dies sometimes 😦 Seems to be rare this time, but one of them, just now, doesnt teleport
i didnt want to do it, but i think i will have to make them interactible
To be honest i kinda like it been interactible 🙂
So going back to my original modded file with this setup: https://i.imgur.com/rjEl3hS.jpeg
I can still break the longest distance one by entering the different portal sets rapidly. However, interacting with the portal does fix it for a few more interactions of walking over it. But will still break again after going through all the portal sets rapidly again.
I would wonder if you can force whatever the interaction does to the portal after using it once to make sure it's properly reset.
I am going to try reloading my save and use the portal sets at a slower pace to see if that prevents breakage at all.
Yeah, it seems like they don't break if i wait an amount of seconds after entering one and then another. Perhaps a global cooldown on all portals when one is used would be sufficient, perhaps even scaled based upon the portals distance. I'm guessing the quick loading and unloading of areas is what was breaking them to begin with.
10 seconds seemed like enough for the long distance portal, and perhaps something like the current wait time for short range. Or just slap a 10 second global cooldown to be safe and easy if that is possible.
Alternatively, it works just fine as an interactable if that is how you would like to leave it.