Projectile Motion Doubt

I'm having a hard time to visualize the second part. On one hand, the range of the projectile should be maximized/increased, but also on the other hand, time of flight must be minimized/decreased. So, how to figure out what to do?
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@Gyro Gearloose
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hithav
hithav3w ago
OB is y axis ? Or z and have they given that the stones velocity changes when it comes to contact with water
SirLancelotDuLac
SirLancelotDuLacOP3w ago
We don't need its velocity when it comes in contact with water no? (Assuming that river is thin) Also, yeah OB is y-axis.
hithav
hithav3w ago
Same width as the block? Ok
SirLancelotDuLac
SirLancelotDuLacOP3w ago
Yeah, basically no interaction with water is needed. The projectile must hit the block directly.
hithav
hithav3w ago
V1 is 2 and v2 is 10?
SirLancelotDuLac
SirLancelotDuLacOP3w ago
Yep.
hithav
hithav3w ago
i get the idea of maximising range but how is the idea of decreasing the time of flight coming
SirLancelotDuLac
SirLancelotDuLacOP3w ago
My thought was: Imagine the block moving ahead for some time t, now the projectile must either reach the block far away or can meet it at a nearer place where time of flight is less.
hithav
hithav3w ago
if Z component is fixed you cant change the time of flight no ? of the projectile it will always be 4 seconds
SirLancelotDuLac
SirLancelotDuLacOP3w ago
But z component is not fixed. Only the net velocity is fixed.
hithav
hithav3w ago
uh ok then i will go try it again @SirLancelotDuLac answer is 12.23?
hardcoreisdead
v1= 2 , v2= 20 ??
hithav
hithav3w ago
V2 is 10 V1 is correct
hardcoreisdead
for b part what i was able to think was Vx=2 must stay fixed to cover the distance travelled by boat in x dirn Vz and Vy can be varied time of flight = t = 2Vz/10 distance covered in y = 40 = fixed = Vyt this gives VyVz = 200 since the speed is same : 2^2 + 20^2 + 20^2 = Vx^2+ Vy^2 + Vz^2 => 20^2+ 20^2 = Vy^2 + Vz^2 we can solve these relations to get soln why is V2 10 t=Vz/10 is wrong ?? oh got it
hithav
hithav3w ago
It's 2vz/10
hardcoreisdead
yeah
hithav
hithav3w ago
Vx is not necessarily 2 the stone is thrown after some time so it doesn't have to be the same speed It should be greater than 2 or else it can't catch up
hardcoreisdead
aise toh we can get infinite time
hithav
hithav3w ago
See the second case
hardcoreisdead
not mentioned that its thrown after some lag
hithav
hithav3w ago
No there are some constraints speed is fixed net speed can only be ✓504 What else do you think what is the maximum value of time t at which it is possible to throw the stone to hit the block is
hardcoreisdead
aise toh wait very long , keep Vz=0 and supply all velocity in x and y dirn
hithav
hithav3w ago
Try it out see if you get ans more than 12.23
hardcoreisdead
how are u getting 12.23
hithav
hithav3w ago
Maximum range is 50.4 and it has to travel 40m in y dirn so 30.67m in x dirn and maximum range will be when angle is 45 degrees By this you get it I used calculator
SirLancelotDuLac
SirLancelotDuLacOP3w ago
It's given as 12.18. Can you share your solution tho?
Opt
Opt3w ago
@SirLancelotDuLac by 'keeping speed fixed' does it mean the speed we get in part 1?
SirLancelotDuLac
SirLancelotDuLacOP3w ago
Yep. (Magnitude-wise)
hithav
hithav3w ago
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Opt
Opt3w ago
Why am I blanking on how to get v2 for part 1? Oh nvm
SirLancelotDuLac
SirLancelotDuLacOP2w ago
,rotate
TeXit
TeXit2w ago
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SirLancelotDuLac
SirLancelotDuLacOP2w ago
Yeah, but the same question: How do we know the "extremal case" is the one where range is maximum?
hithav
hithav2w ago
when range is maxium the distance traveled by the block will also be maximum so the total time the block travels will be maximum
SirLancelotDuLac
SirLancelotDuLacOP2w ago
Ah, so basically we have to maximize the total time travelled by the block?
hithav
hithav2w ago
yes
SirLancelotDuLac
SirLancelotDuLacOP2w ago
Thanks. +solved @hithav
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