FSR indicated off in gamescope
I installed bazzite on my Asus Rog Ally and everything seems to be generally working well except one thing. When I enable FSR, it looks like it may be on, I may have to do a close examination to confirm, the gamescope indicates that it is off. FSR is something I got working easily in Windows, so I know Im following the correct steps, I also of course research bazzite's way of doing it.
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is your game output res the same as your current display? bc afaik (on the deck at least) FSR is activated when the game's output res is lower than the current display's, and when that is the case i get to see FSR ON in steam's built-in mangohud (steam game at lower than 1280x800, steam game built in hud)
but FWIW on my end non-steam games launched by lutris also doesn't report FSR ON ever lol
I tested virtua fighter revo and dead or alive from my steam library so far. I also set them to a lower resolution and windowed. So not sure what the issue is.
is there a way to get gamescope to show the render resolution? I suppose that would be another way to confirm its off/on