help with boundaries in Unity
whats the best way to make it so that wherever i place walls or sprites or whatever, they act as boundaries that players nor enemies can touch/cross?
8 Replies
i dont have much experience with unity, but you could use an interface for this
What do you mean by not touch. You can make them not crossable by just adding colliders on them
yeah you should probably use the built in stuff lol
idk i just want some boundaries/walls, i tried just adding box colliders 2dand static rigid body 2d (i also tried kinematic) and yes this is in 2d.
it has this weird jittery thing
this seems like something to ask in the unity discord instead of here, since this is more of an engine issue than a language issue
oh ok thx